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# Attendi Sample App
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A sample app that implements an audio recording flow in SwiftUI: start, pause, resume, or discard a recording while a
timer tracks the elapsed time, then send the recording to be transcribed on device — and read the resulting text in a
sheet. On iOS, the flow also surfaces as a Live Activity, so the recording can be followed and controlled from the
Lock Screen and the Dynamic Island without opening the app.
A screen recording of the full end-to-end recording flow on all supported  Apple platforms:
| iOS | macOS | visionOS |
| :---: | :---: | :---: |
| <video src=".README/Attendi_Demo_E2E_iOS.MP4" controls width="320"></video> | <video src=".README/Attendi_Demo_E2E_macOS.MP4" controls width="420"></video> | <video src=".README/Attendi_Demo_E2E_visionOS.MP4" controls width="420"></video> |
Live Activity interactions for iOS only can't be captured in a screen recording, so these screenshots stand in — the permission prompt on first record, the active and paused Lock Screen banners, and the collapsed Dynamic Island:
| User permission | Microphone recording | Microphone paused | Dynamic Island |
| --- | --- | --- | --- |
| ![User permission](.README/Attendi_Demo_Live_activity_Allow.PNG) | ![Microphone recording](.README/Attendo_Demo_Live_Activity_Recording.PNG) | ![Microphone paused](.README/Attendo_Demo_Live_Activity_Paused.PNG) | ![Dynamic Island](.README/Attendi_Demo_Dynamic_Island.PNG) |
On iPhone, starting a recording also starts a Live Activity, so the flow can be followed and controlled without the app
in the foreground. On the Lock Screen it appears as a banner, and while the app is open it collapses into the Dynamic
Island. Both surfaces show the recording's current state and a timer that the system counts up on its own — no app
updates needed to keep it ticking — alongside buttons that pause, resume, send, or discard the recording. Tapping pause
or resume acts silently in place; send and discard bring the app forward to finish the flow. Each button routes back into
the same recording state machine as the in-app controls, so the Live Activity and the app never disagree, and the
activity ends the moment the recording does.
## Context
This sample app was created for a technical interview for a senior Mobile (iOS + Android) engineer role at
[Attendi](https://attendi.nl), a Dutch health-tech company that makes voice-driven reporting software for
healthcare professionals, based on [a given set of requirements](.README/Assignment.pdf).
## Requirements
| Requirement | Version |
| :--- | :--- |
| Xcode | _26_ or later |
| Swift | _6.3_ or later |
| Platforms | _iOS_, _macOS_, and _visionOS 26_ or later |
## Running the app
Open `Attendi.xcodeproj` in Xcode, pick the `Attendi` scheme, and run it on an iOS device or simulator, a Mac, or an
Apple Vision Pro — the same code base covers all three. On an iPhone, lock the device or leave the app to follow and
control the recording from its Live Activity, as described above.
Two things to expect on a first run: the app asks for the microphone permission when the first recording starts, and
the first transcription in a language needs a network connection — picking a locale from the toolbar menu downloads
its speech model in the background, reported through the in-app notifications, and a recording sent before the
download finishes simply waits for it. Every transcription after that happens entirely on device.
## Project structure
The project separates the app shell from the feature code, which lives in a local Swift package:
```
Attendi/
├── Attendi.xcodeproj
├── Apps/
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│ └── Attendi/ # The app target (thin shell)
│ ├── Sources/
│ │ ├── App/ # The @main entry point
│ │ ├── Services/ # The ActivityReporting service driving the recording Live Activity
│ │ ├── View Models/ # The attached services, the supported locales, and the download-to-notification mapping
│ │ └── Views/ # The root view: hosts the feature, the locale picker, the notifications, and the transcription sheet
│ ├── Previews/ # The PreviewPreinstalling service backing the previews
│ ├── Tests/ # The AttendiTests bundle: the content view model suite, with its mock
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│ ├── Catalogs/ # The app's assets and localized strings
│ └── Resources/ # The Info.plist, including the microphone usage description
├── Widgets/
│ └── Attendi/ # The widget extension target
│ ├── Sources/
│ │ ├── Bundle/ # The @main widget bundle
│ │ ├── Extensions/ # The shared symbol images, and the state-to-symbol/tint presentation mapping
│ │ ├── Intents/ # The toggle, process, and discard App Intents behind the activity's buttons
│ │ ├── Styles/ # The ActionButtonStyle button style
│ │ ├── Views/ # The activity's timer text, state label, controls, and Lock Screen banner
│ │ └── Widgets/ # The RecordingLiveActivity configuration
│ ├── Catalogs/ # The extension's assets and localized strings
│ └── Resources/ # The extension's Info.plist
└── Packages/
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└── Features/ # Local Swift package with the feature code
├── Package.swift
├── Sources/
│ ├── Commanding/ # The Commanding feature target, shared between the app and the widget extension
│ │ ├── Activities/ # The RecordingActivityAttributes of the Live Activity
│ │ ├── Commands/ # The RecordingCommand commands controlling the flow from outside the feature
│ │ ├── Services/ # The RecordingCommander bridge carrying the commands into the flow
│ │ └── States/ # The RecordingActivityState states a Live Activity can show
│ ├── Notifying/ # The Notifying feature target
│ │ ├── Models/ # The AppNotification model
│ │ ├── Styles/ # The NotificationLabelStyle label style
│ │ └── View Models/ # The Notifier view model
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│ └── Recording/ # The Recording feature target
│ ├── Catalogs/ # The record, pause, and send icons; the localized strings
│ ├── Errors/ # The AudioCapturingError, AudioTranscribingError, RecordingError errors
│ ├── Models/ # The Transcription model
│ ├── Protocols/ # The Capturing, Preinstalling, Reporting, Transcribing protocols
│ ├── Services/ # The AudioCapturing, AudioTranscribing, and AssetPreinstalling services, with their respective development dummies
│ ├── Styles/ # The RecordingButtonStyle button style
│ ├── View Models/ # The RecordingViewModel view model
│ └── Views/ # The RecordingView view
└── Tests/
├── Commanding/ # The commander suite
├── Notifying/ # The notifier suite
├── Recording/ # The model, view model, and service suites, with their mocks
└── Features.xctestplan
```
The app target depends on the `Features` package and renders its public `RecordingView` view; all recording logic
and UI live in the package's `Recording` target. The widget extension depends only on the package's `Commanding`
library — the vocabulary of activity attributes, states, and commands it shares with the app.
## Architecture
The project follows an MVVM architecture on SwiftUI, split across a thin app target and a local Swift package:
- **Views** render state and forward user events; they own no logic beyond layout, styling, and presentation, and
decompose into private subviews and reusable styles.
- **View models** (`@Observable`, `@MainActor` classes) own the state and every side effect of its transitions — the
recording state machine and the notification lifecycle in the package; the locale and the mapping of download
events to notifications in the app.
- **Services** sit behind protocols (`Capturing`, `Transcribing`, `Preinstalling`, `Reporting`) injected at
initialization, so the same logic runs against the real backends, the preview dummies, or the test mocks.
- **Models** are plain value types (`Transcription`, `AppNotification`) with injectable identifiers, so tests can
construct comparable values.
The package boundary enforces the separation: the app depends on the `Features` library and composes its public
surface, while everything else in the `Recording` target stays internal.
### Platforms
A single multiplatform code base targets iOS, macOS, and visionOS 26. Platform differences are isolated behind
conditional compilation: the shared `AVAudioSession` — its configuration, deactivation, and interruption observation —
only exists on iOS and visionOS, and the navigation bar title display mode is skipped on macOS. The Live Activity is
iOS-only: `ActivityKit` and the activity attributes exist only there, and the app's reporting service reduces to a
no-op on the other platforms. Everything else, including the Liquid Glass styling, is shared.
### Techniques
- **Swift 6 strict concurrency** — async/await throughout, `@MainActor` isolation for the UI-facing types, `Sendable`
protocols and models, `AsyncStream` for service events, and `withTaskCancellationHandler` for cancellable
downloads. The Combine framework is not used.
- **Observation** — view models are `@Observable`, so views react to exactly the properties they read.
- **On-device speech** — the `SpeechAnalyzer`/`SpeechTranscriber` stack with `AssetInventory` asset management; no
audio ever leaves the device.
- **Live Activities** — `ActivityKit` reporting from the app, system-driven timer text that ticks without content
updates, and `LiveActivityIntent`s that steer the flow back from the Lock Screen and the Dynamic Island.
- **Liquid Glass design** — custom `ButtonStyle` and `LabelStyle` types over `glassEffect` backgrounds, scaling with
Dynamic Type via `@ScaledMetric`.
- **Localization and accessibility** — string catalogs with generated string symbols on both targets, localized
accessibility labels on every icon-only control, timer values spelled out in full units, and the transient
notifications announced to assistive technologies when posted.
- **Logging** — `OSLog` subsystems for the app and the package, so failures that are not surfaced remain diagnosable.
### Strategies
- **Model-owned side effects** — a button press and a unit test drive the exact same transition code, keeping the
views pure renderers and the state machine fully testable.
- **Serialized service access** — separate task chains guarantee the capture and the reporting calls each reach their
service in transition order, no matter how quickly the user taps.
- **Drift-free timing** — the recording time derives from a monotonic clock anchor instead of counted ticks, so
scheduling latency never accumulates.
- **File-based audio hand-off** — the capture and the transcription exchange a file URL, never an in-memory copy of
the audio.
- **Preflighted downloads** — speech model assets install when a locale is picked, as a cancellable task reported
through notifications, instead of mid-transcription; locale reservations are recycled to respect the system's
per-app quota.
- **Typed error surfacing** — service failures map to a small user-facing error enum with tailored recovery, such as
opening the app's settings for a denied permission, while the underlying errors go to the log.
- **Behavior-driven tests** — Swift Testing suites drive the model exclusively through its public API, with
parameterized cases across every state and mocks that record their invocations in call order.
## The Recording feature
### State machine
The flow is modeled as a state machine in `RecordingView.Model`, an `@Observable`, `@MainActor` view model:
| State | Meaning |
| --- | --- |
| `notRecording` | Idle; no recording in progress. |
| `recording` | A recording is in progress and the timer is ticking. |
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| `paused` | The recording is paused; it can be resumed, discarded, or sent. |
| `processing` | The sent recording is being stopped and transcribed. |
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The main button starts, pauses, and resumes a recording. While paused, two more buttons appear: discard throws the
recording away, and send moves the flow into processing — stopping the capture and transcribing the audio — before
returning to idle. While processing, the send button shows a progress indicator and is disabled, and the discard
button stays available — there it cancels the in-flight transcription and throws the recording away without
publishing anything. The model owns every side effect of a transition (timer,
capture, processing), so the state machine works the same whether it is driven by the view's buttons or by the unit
tests.
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The calls to the capturing service are serialized through a task chain: no matter how quickly the states change,
`start`, `pause`, `resume`, and `stop` always reach the service in order. When the system interrupts the audio session
mid-recording — a phone call or Siri, for example — the service emits an event and the model pauses exactly like a
press of the main button would; once the interruption ends, the recording resumes by itself — but only when the
system hints the capture may continue, and never a recording the user paused themselves.
Every transition of the flow is also reported through the attached `Reporting` service, surfacing the recording
outside the feature's UI — in the Live Activity on iOS — and the flow can be controlled from outside that UI in
return: the model listens to the `Commanding` target's `RecordingCommander`, translating every received command —
toggle, process, or discard — into the button press it mirrors, so an external control obeys the exact same state
machine as a tap in the app.
### Timer
The recording time is measured against a `ContinuousClock`: an anchor marks the start of the current recording
stretch, and pausing folds the stretch into an accumulated duration, so scheduling latency never accumulates as
drift. While recording, an async task republishes the measured time once per second. The view formats the count as
`mm:ss` and animates digit changes with a numeric text content transition.
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### Errors
Failures of either service are published by the model as a `RecordingError` and presented by the view in an alert: a
denied microphone permission additionally offers to open the app's settings, and unavailable speech model assets are
distinguished from an ordinary transcription failure. The underlying errors are logged through `OSLog` under the
`Features.Recording` subsystem.
### Views
- **`RecordingView`** — the public entry point of the feature. It renders the timer label and the control buttons for
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the model's current state, forwards every transcription to a closure given at initialization, and presents the
error alert. All controls carry localized accessibility labels matching their current action, and the timer
exposes its value to assistive technologies spelled out in full units.
- **`RecordingButtonStyle`** — a custom `ButtonStyle` used by the controls: the label sits on a padded, circular
Liquid Glass background, tinted by the color given at initialization — the feature colors the main button yellow,
discard red, and send green — that reacts fluidly to presses, and dims while disabled. The label and its padding
scale with Dynamic Type via `@ScaledMetric`.
### Services
The actual recording work is abstracted behind protocols, injected into `RecordingView` at initialization and
attached to its view model:
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- **`Capturing`** — captures the audio from a microphone, with throwing async `start`, `pause`, `resume`, and `stop`
methods; `stop` hands the captured audio over as a file URL, avoiding any in-memory copies. An `events` stream
(empty by default) lets a service report interruptions of the capture.
- **`Transcribing`** — a callable service that transcribes a recorded audio file into text for a given locale,
returning a `Transcription`.
- **`Preinstalling`** — resolves the locales the transcriber supports and preinstalls the speech model assets of a
locale ahead of its first transcription, emitting the started, cancelled, and failed downloads through an
`events` stream instead of throwing.
- **`Reporting`** — reports the lifecycle of the recording flow — started, paused, resumed, processing, and ended —
outside the feature's UI, plus a `reset` that clears any surface a previous run left behind; the app implements it
over `ActivityKit` to drive the Live Activity.
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The real backends used by the app are:
- **`AudioCapturing`** — records single-channel AAC into a temporary file through `AVAudioRecorder`, requesting the
microphone permission and managing the shared audio session on the platforms that require it, and emitting an
event when the system interrupts the session while recording.
- **`AudioTranscribing`** — transcribes entirely on device through `SpeechAnalyzer` with a `SpeechTranscriber` module,
in the closest supported equivalent of the requested locale, installing any missing speech model assets through
the preinstalling service before the analysis.
- **`AssetPreinstalling`** — downloads speech model assets through the system's `AssetInventory`, recycling the
locale reservations beforehand since the system only permits a limited number per app, and discriminating a
cancelled download from a failed one.
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The internal `DummyCapturing`, `DummyTranscribing`, and `DummyReporting` fake the work for previews and default model
values (the transcribing dummy with a two-second delay and a dummy transcription); the unit tests inject configurable
mocks, and other backends can be plugged in the same way without touching the feature's state machine.
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## The app shell
`ContentView` hosts the feature inside a navigation stack and presents the transcribed text of every processed
recording in a modal sheet — or a content-unavailable message when the transcription is empty. A toolbar menu picks
the locale of the spoken language from the locales the `Preinstalling` service supports, each named by its localized
language name paired with its region's flag emoji; the pick persists across launches in the user defaults and is
restored — realigned to the supported locales — before the feature loads, starting from the closest supported
equivalent of the user's locale on a first launch. The navigation title tracks the pick, reading "Transcribe to" the
locale's name. Picking a locale preinstalls its speech model assets in the background through the service, so the
first transcription does not have to download them mid-processing.
The preinstallation runs as a cancellable task owned by the model: picking another locale cancels a download still in
flight before starting the new one. The model maps the service's started, cancelled, and failed download events to the
`Notifying` feature's `Notifier` — supplying the localized message and the symbol for each — which presents them as
transient in-app notifications: `Label`s wearing the `NotificationLabelStyle`, a capsule Liquid Glass banner whose icon
is tinted by the notification's kind (green for info, yellow for a warning, red for an error). The banners overlay the
feature just below the navigation bar, sliding in from the leading edge and dismissing themselves after a few seconds,
and every posted notification is announced to assistive technologies. A download that completes posts none.
The app itself no longer touches the `Speech` or `Accessibility` frameworks: all speech model management lives behind
the package's `Preinstalling` service, and the notification lifecycle — posting, announcing, and auto-dismissal —
behind the `Notifier`.
## The Live Activity
On iOS, the recording flow surfaces outside the app through a Live Activity, built from three pieces:
- **`ActivityReporting`** (app target) implements the `Recording` feature's `Reporting` port over `ActivityKit`: it
starts a Live Activity when a recording starts, updates its content on every pause, resumption, and processing
transition, and ends it — dismissing it immediately — when the flow ends. The activity is an auxiliary surface,
never a required one: a start the user disallowed or the system refused is silently ignored. Every update carries
a stale date, and a launch-time reset ends any activity a previous run left behind — a kill before it could end
its own — so an abandoned activity never lingers.
- **The `Commanding` target** (package) is the vocabulary the app and the widget extension share: the activity's
attributes and content state — the flow's state, the timer anchor, and the frozen elapsed time — the commands
that control the flow, and the `RecordingCommander` bridge that carries them. The commander exists because the
App Intents behind the activity's buttons are instantiated by the system, out of reach of the feature's
dependency injection: they send through a process-wide shared instance, and the feature's model listens.
- **The widget extension** renders the activity and sends the commands back. `RecordingLiveActivity` configures the
Lock Screen banner and the Dynamic Island presentations from shared subviews: `RecordingTimerText` — a timer the
system itself counts up from the content state's anchor, formatted as `mm:ss`, so a running recording needs no
content updates to tick — `RecordingStateLabel`, and `RecordingControls`, whose buttons wear the circular,
color-coded `ActionButtonStyle` and fire the toggle, process, and discard `LiveActivityIntent`s. The system
executes every intent in the app's process, where it sends its command through the shared commander and the
view model handles it exactly like a press of the matching button; the toggle intent runs there silently,
pausing or resuming without leaving the Live Activity, while the process and discard intents bring the app to
the foreground. The Lock Screen banner keeps the system's default background material, Liquid Glass.
## Testing
The package is covered by Swift Testing suites. In the `Recording` target, `RecordingViewModelTests.swift` groups the
view model's behaviors with nested `@Suite` types (initial state, button presses, computed properties, timer, capturer,
errors, interruptions, processing, reporter, and commands) and `TranscriptionTests.swift` covers the `Transcription`
model. In the `Notifying` target, `NotifierTests.swift` covers the posting and auto-dismissal lifecycle with an
injected, shortened dismissal delay, and `AppNotificationTests.swift` covers the `AppNotification` model. In the
`Commanding` target, `RecordingCommanderTests.swift` covers the ordered delivery of the commands. The state-dependent
behaviors are exercised with parameterized tests across all four states, driven through the model's public press
handlers, and the service mocks record their invocations in call order. `AudioCapturingTests.swift` covers the one
piece of pure logic in the audio services — the parsing of audio session interruption notifications into capturing
events, extracted so it compiles on every platform. The rest of the system-bound service code, `AssetPreinstalling`
included, is deliberately untested: thin wrappers over device-global frameworks like `AssetInventory` and
`SpeechAnalyzer`, whose behavior mocks cannot meaningfully verify.
Run the package tests with the `Features` scheme in Xcode (`⌘U`), or from the command line. The suites run on any of the
three platforms; macOS needs no simulator:
```sh
xcodebuild test -scheme Features -destination 'platform=macOS'
```
For iOS, point the destination at a booted simulator, for example `-destination 'platform=iOS Simulator,name=iPhone 16'`.
The app has its own `AttendiTests` unit-test bundle, hosted by the app: `ContentViewModelTests.swift` drives
`ContentView.Model` with a mocked `Preinstalling` service, covering the locale loading and alignment, the
cancellable preinstallation guard, the mapping of the download events to the notifier's notifications, the locale
naming — pairing the localized language name with its region's flag emoji — and the navigation title tracking the
picked locale. Run it with the `Attendi` scheme in Xcode (`⌘U`).
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## Localization
Both the app and the feature package localize their user-facing text through string catalogs (`Localizable.xcstrings`,
currently English only), resolved through Xcode's generated string symbols (`LocalizedStringResource`): the app's
catalog covers the navigation titles, the transcription sheet, the locale picker, and the notification messages — the
latter taking the locale's name as their argument — and the package's catalog covers the error alert and the
accessibility labels. The widget extension carries a catalog of its own for the Live Activity's state label.
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## Tooling
- **`.swift-format`** — configuration for Apple's `swift-format`, used by Xcode's built-in formatter (4-space
indentation, 200-column lines).