Implemented the (first version of the) Recording Live Activity in the Attendi widget target.
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import Commanding
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import SwiftUI
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import WidgetKit
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/// The Lock Screen banner of the recording Live Activity: a centered stack of the timer of the elapsed recording time, the label
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/// naming the current state, and the control buttons.
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struct RecordingLiveActivityView: View {
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// MARK: Properties
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/// The dynamic content of the Live Activity to render.
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let state: RecordingActivityAttributes.ContentState
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// MARK: Body
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var body: some View {
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VStack(
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alignment: .center,
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spacing: Constant.Spacing.stack
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) {
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RecordingTimerText(state: state)
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.font(.largeTitle)
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.fontWeight(.bold)
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.monospacedDigit()
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RecordingStateLabel(state: state)
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RecordingControls(state: state)
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}
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}
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}
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// MARK: - Constants
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/// The constant values used across the recording Live Activity.
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private enum Constant {
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/// The size constants.
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enum Size {
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/// The maximum width of the timer in the compact trailing presentation of the Dynamic Island.
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static let compactTimer: CGFloat = 44
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}
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/// The spacing constants.
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enum Spacing {
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/// The spacing between the elements of a stack.
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static let stack: CGFloat = 8
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}
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/// The system symbol constants.
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enum Symbol {
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/// The symbol of the discard button.
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static let discard = "trash"
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/// The symbol marking the recording flow.
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static let microphone = "mic.fill"
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/// The symbol of the main button while recording.
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static let pause = "pause.fill"
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/// The symbol of the main button while paused.
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static let record = "record.circle"
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}
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/// The time constants.
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enum Time {
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/// The span of the running timer, comfortably beyond the maximum lifetime of a Live Activity.
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static let span: TimeInterval = 24 * 60 * 60
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}
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}
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// MARK: - Previews
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#Preview(
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"Recording Live Activity view",
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as: .content,
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using: RecordingActivityAttributes()
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) {
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RecordingLiveActivity()
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} contentStates: {
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RecordingActivityAttributes.ContentState(
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state: .recording,
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anchor: .now,
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elapsed: 0
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)
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RecordingActivityAttributes.ContentState(
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state: .paused,
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anchor: nil,
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elapsed: 42
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)
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RecordingActivityAttributes.ContentState(
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state: .processing,
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anchor: nil,
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elapsed: 42
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)
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}
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