Reorganized the Recording package target into folders.
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import SwiftUI
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/// The button style for the controls of a ``RecordingView``.
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///
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/// The style renders the button's label, filled with the background color of the label's color scheme, over a padded, circular red background, shrinks it
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/// slightly while pressed, and dims it while disabled. Both the label and its padding scale relative to the current dynamic type size.
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///
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/// By default, the label's color scheme is inverted from the environment's, so its fill contrasts with the surroundings; this behavior can be turned off
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/// through the ``init(invertStyle:)`` initializer.
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struct RecordingButtonStyle: ButtonStyle {
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// MARK: Properties
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/// The color scheme of the environment.
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@Environment(\.colorScheme) private var colorScheme
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/// Whether the button allows user interaction.
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@Environment(\.isEnabled) private var isEnabled
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/// The padding between the button's label and its background, scaled relative to the current dynamic type size.
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@ScaledMetric private var padding = Constant.Padding.button
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/// The width and height of the button's label, scaled relative to the current dynamic type size.
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@ScaledMetric private var size = Constant.Size.button
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/// Whether the color scheme of the button's label should be inverted from the environment's.
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private let invertStyle: Bool
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// MARK: Initializers
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/// Creates a recording button style.
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///
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/// - Parameter invertStyle: Whether the foreground style of the button's label should be inverted from the environment's.
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init(
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invertStyle: Bool = false
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) {
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self.invertStyle = invertStyle
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}
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// MARK: Methods
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/// Creates the styled body of the button.
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///
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/// - Parameter configuration: The properties of the button being styled.
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func makeBody(
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configuration: Configuration
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) -> some View {
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configuration.label
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.frame(
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width: size,
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height: size
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)
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.padding(padding)
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.scaledToFit()
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.foregroundStyle(.background)
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.environment(
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\.colorScheme,
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colorSchemeLabel
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)
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.background(
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Circle()
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.fill(.red)
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)
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.opacity(opacity)
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.scaleEffect(scaleEffect(configuration.isPressed))
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.animation(
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.easeOut(duration: Constant.Animation.duration),
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value: configuration.isPressed
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)
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}
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}
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// MARK: - Helpers
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private extension RecordingButtonStyle {
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// MARK: Computed
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/// The color scheme for the button's label: the opposite of the environment's when ``invertStyle`` is set, the environment's otherwise.
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var colorSchemeLabel: ColorScheme {
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guard invertStyle else {
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return colorScheme
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}
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return colorScheme == .dark
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? .light
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: .dark
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}
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/// The opacity of the button: dimmed while disabled, fully opaque otherwise.
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var opacity: Double {
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isEnabled
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? Constant.Opacity.enabled
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: Constant.Opacity.disabled
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}
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// MARK: Methods
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/// Provides the scale of the button for a press state.
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///
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/// - Parameter isPressed: Whether the button is currently pressed.
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/// - Returns: A slightly shrunken scale while pressed, the resting scale otherwise.
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func scaleEffect(
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_ isPressed: Bool
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) -> CGFloat {
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isPressed
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? Constant.Scale.pressed
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: Constant.Scale.idle
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}
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}
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// MARK: - Styles
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extension ButtonStyle where Self == RecordingButtonStyle {
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/// The button style for the controls of a ``RecordingView``, inverting the color scheme of the button's label.
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static var recording: RecordingButtonStyle {
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.init()
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}
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/// The button style for the controls of a ``RecordingView``.
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///
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/// - Parameter invertStyle: Whether the color scheme of the button's label should be inverted from the environment's.
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/// - Returns: A recording button style with the given color scheme behavior.
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static func recording(
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invertStyle: Bool
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) -> RecordingButtonStyle {
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.init(invertStyle: invertStyle)
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}
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}
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// MARK: - Constants
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/// The constant values used across the button style.
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private enum Constant {
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/// The animation constants.
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enum Animation {
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/// The duration of the press animation.
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static let duration: TimeInterval = 0.15
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}
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/// The opacity constants.
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enum Opacity {
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/// The opacity of a disabled button.
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static let disabled: Double = 0.4
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/// The opacity of an enabled button.
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static let enabled: Double = 1
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}
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/// The padding constants.
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enum Padding {
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/// The base padding between a button's label and its background, before dynamic type scaling.
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static let button: CGFloat = 8
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}
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/// The scale constants.
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enum Scale {
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/// The scale of a button at rest.
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static let idle: CGFloat = 1
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/// The scale of a button while pressed.
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static let pressed: CGFloat = 0.85
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}
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/// The size constants.
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enum Size {
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/// The base width and height of a button's label, before dynamic type scaling.
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static let button: CGFloat = 16
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}
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}
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// MARK: - Previews
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#Preview(
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"Recording button style"
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) {
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@Previewable @State var isDisabled: Bool = false
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@Previewable @State var isStyleInverted: Bool = false
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Button {
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// Button action closure.
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} label: {
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Image(.Icon.record)
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.resizable()
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}
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.buttonStyle(.recording(
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invertStyle: isStyleInverted
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))
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.disabled(isDisabled)
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.safeAreaInset(edge: .bottom) {
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VStack {
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Toggle(
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"Style inverted",
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isOn: $isStyleInverted
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)
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Toggle(
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"Button disabled",
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isOn: $isDisabled
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)
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}
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.fontWeight(.semibold)
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.dynamicTypeSize(.large)
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.padding()
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.tint(.red)
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}
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}
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