import CoreGraphics /// Adapted from WMFSparklineView.swift extension CGPoint { static func midPointFrom(_ fromPoint: CGPoint, to toPoint: CGPoint) -> CGPoint { return CGPoint(x: 0.5*(fromPoint.x + toPoint.x), y: 0.5*(fromPoint.y + toPoint.y)) } static func quadCurveControlPointFrom(_ fromPoint: CGPoint, to toPoint: CGPoint) -> CGPoint { var controlPoint = midPointFrom(fromPoint, to: toPoint) let deltaY = toPoint.y - controlPoint.y controlPoint.y += deltaY return controlPoint } }