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internal import CPlaydate
/// The cached `playdate->network->tcp` C API table.
private var tcpAPI: UnsafePointer<playdate_tcp> { Playdate.tcpAPI.unsafelyUnwrapped }
extension Network {
/// A TCP connection to a server. Wraps `TCPConnection`.
///
/// The binding stores a back-reference to each wrapper in the
/// underlying object's userdata slot so callbacks can recover the
/// wrapper; the C userdata slot is therefore reserved by the binding.
public final class TCPConnection {
let pointer: OpaquePointer
var openCompletion: ((TCPConnection, NetError?) -> Void)?
var connectionClosedCallback: ((TCPConnection, NetError?) -> Void)?
/// Requests permission to connect to `server`. If the reply is
/// `.ask`, the completion is called later with the user's answer.
@discardableResult
public static func requestAccess(server: String, port: Int, useSSL: Bool = true,
purpose: String? = nil,
completion: @escaping (Bool) -> Void) -> AccessReply {
Network.requestAccess(
rawRequest: { tcpAPI.pointee.requestAccess.unsafelyUnwrapped($0, $1, $2, $3, $4, $5) },
server: server, port: port, useSSL: useSSL, purpose: purpose,
completion: completion)
}
/// Creates a connection to `server`. Fails if access has not been
/// granted. Call `open(_:)` to connect.
public init?(server: String, port: Int, useSSL: Bool = true) {
let pointer = server.withPlaydateCString {
tcpAPI.pointee.newConnection.unsafelyUnwrapped($0, Int32(port), useSSL)
}
guard let pointer else { return nil }
self.pointer = pointer
tcpAPI.pointee.setUserdata.unsafelyUnwrapped(pointer, Unmanaged.passUnretained(self).toOpaque())
}
deinit {
tcpAPI.pointee.setUserdata.unsafelyUnwrapped(pointer, nil)
tcpAPI.pointee.release.unsafelyUnwrapped(pointer)
}
private static func wrapper(for pointer: OpaquePointer?) -> TCPConnection? {
guard let pointer,
let userdata = tcpAPI.pointee.getUserdata.unsafelyUnwrapped(pointer) else { return nil }
return Unmanaged<TCPConnection>.fromOpaque(userdata).takeUnretainedValue()
}
/// The last error on the connection, if any.
public var error: NetError? {
Network.optionalError(tcpAPI.pointee.getError.unsafelyUnwrapped(pointer))
}
/// The time to wait for the connection to open, in milliseconds.
public func setConnectTimeout(milliseconds: Int) {
tcpAPI.pointee.setConnectTimeout.unsafelyUnwrapped(pointer, Int32(milliseconds))
}
/// Opens the connection. The completion receives `nil` on success.
public func open(_ completion: @escaping (TCPConnection, NetError?) -> Void) throws(NetError) {
openCompletion = completion
let error = tcpAPI.pointee.open.unsafelyUnwrapped(pointer, { connection, error, _ in
guard let wrapper = TCPConnection.wrapper(for: connection) else { return }
let completion = wrapper.openCompletion
wrapper.openCompletion = nil
completion?(wrapper, Network.optionalError(error))
}, nil)
try Network.check(error)
}
/// Closes the connection.
public func close() throws(NetError) {
try Network.check(tcpAPI.pointee.close.unsafelyUnwrapped(pointer))
}
/// Called when the connection closes, with the reason if it closed
/// due to an error.
public func setConnectionClosedCallback(_ callback: ((TCPConnection, NetError?) -> Void)?) {
connectionClosedCallback = callback
if callback != nil {
tcpAPI.pointee.setConnectionClosedCallback.unsafelyUnwrapped(pointer, { connection, error in
guard let wrapper = TCPConnection.wrapper(for: connection) else { return }
wrapper.connectionClosedCallback?(wrapper, Network.optionalError(error))
})
} else {
tcpAPI.pointee.setConnectionClosedCallback.unsafelyUnwrapped(pointer, nil)
}
}
/// The time to wait for incoming data, in milliseconds.
public func setReadTimeout(milliseconds: Int) {
tcpAPI.pointee.setReadTimeout.unsafelyUnwrapped(pointer, Int32(milliseconds))
}
/// The size of the connection's read buffer, in bytes.
public func setReadBufferSize(bytes: Int) {
tcpAPI.pointee.setReadBufferSize.unsafelyUnwrapped(pointer, Int32(bytes))
}
/// The number of bytes available to read.
public var bytesAvailable: Int {
Int(tcpAPI.pointee.getBytesAvailable.unsafelyUnwrapped(pointer))
}
/// The number of written bytes not yet sent on the wire.
public var sentBytesPending: Int {
Int(tcpAPI.pointee.getSentBytesPending.unsafelyUnwrapped(pointer))
}
/// Reads up to `buffer.count` bytes, waiting up to the read timeout.
/// Returns the number of bytes read.
public func read(into buffer: UnsafeMutableRawBufferPointer) throws(NetError) -> Int {
let result = tcpAPI.pointee.read.unsafelyUnwrapped(pointer, buffer.baseAddress, buffer.count)
if result < 0 {
throw NetError(rawValue: result) ?? .unknown
}
return Int(result)
}
/// Reads up to `length` bytes, waiting up to the read timeout.
public func read(length: Int) throws(NetError) -> [UInt8] {
var bytes = [UInt8](repeating: 0, count: length)
let result = bytes.withUnsafeMutableBytes { buffer in
tcpAPI.pointee.read.unsafelyUnwrapped(pointer, buffer.baseAddress, buffer.count)
}
if result < 0 {
throw NetError(rawValue: result) ?? .unknown
}
bytes.removeLast(length - Int(result))
return bytes
}
/// Writes the buffer to the connection. Returns the number of bytes
/// accepted.
@discardableResult
public func write(_ buffer: UnsafeRawBufferPointer) throws(NetError) -> Int {
let result = tcpAPI.pointee.write.unsafelyUnwrapped(pointer, buffer.baseAddress, buffer.count)
if result < 0 {
throw NetError(rawValue: result) ?? .unknown
}
return Int(result)
}
/// Writes the bytes to the connection. Returns the number of bytes
/// accepted.
@discardableResult
public func write(_ bytes: [UInt8]) throws(NetError) -> Int {
let result = bytes.withUnsafeBytes { buffer in
tcpAPI.pointee.write.unsafelyUnwrapped(pointer, buffer.baseAddress, buffer.count)
}
if result < 0 {
throw NetError(rawValue: result) ?? .unknown
}
return Int(result)
}
}
}