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playdate-kit/Sources/PlaydateKit/Sound/Classes/Channel.swift
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internal import CPlaydate
extension Sound {
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/// A mixer channel holding sources and effects. Wraps `SoundChannel`.
public final class Channel {
private static var api: UnsafePointer<playdate_sound_channel> { Playdate.channelAPI.unsafelyUnwrapped }
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let pointer: OpaquePointer
let isOwned: Bool
private var retainedSources: [Source] = []
private var retainedEffects: [Effect] = []
private var retainedModulators: [SignalValue] = []
init(pointer: OpaquePointer, isOwned: Bool) {
self.pointer = pointer
self.isOwned = isOwned
}
/// Creates a new channel. Add it to the sound engine with `add()`.
public convenience init() {
self.init(pointer: Channel.api.pointee.newChannel.unsafelyUnwrapped().unsafelyUnwrapped,
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isOwned: true)
}
deinit {
if isOwned {
Channel.api.pointee.freeChannel.unsafelyUnwrapped(pointer)
// The freed channel no longer pulls its callback sources, so
// their trampoline registrations can be released too.
for source in retainedSources where source is CallbackSource {
CallbackSource.release(source)
}
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}
}
/// The default channel, which sources are added to unless otherwise
/// specified. A single shared wrapper, so resources retained through
/// it (sources, effects, modulators) stay alive.
public static var `default`: Channel { defaultChannel }
nonisolated(unsafe) private static let defaultChannel =
Channel(pointer: snd.pointee.getDefaultChannel.unsafelyUnwrapped().unsafelyUnwrapped,
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isOwned: false)
nonisolated(unsafe) private static var addedChannels: [Channel] = []
/// Adds the channel to the sound engine.
@discardableResult
public func add() -> Bool {
let added = snd.pointee.addChannel.unsafelyUnwrapped(pointer) != 0
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if added, !Channel.addedChannels.contains(where: { $0 === self }) {
Channel.addedChannels.append(self)
}
return added
}
/// Removes the channel from the sound engine.
@discardableResult
public func remove() -> Bool {
let removed = snd.pointee.removeChannel.unsafelyUnwrapped(pointer) != 0
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Channel.addedChannels.removeAll { $0 === self }
return removed
}
/// Adds a source to the channel. A source can only be on one channel.
@discardableResult
public func addSource(_ source: Source) -> Bool {
let added = Channel.api.pointee.addSource.unsafelyUnwrapped(pointer, source.pointer) != 0
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if added, !retainedSources.contains(where: { $0 === source }) {
retainedSources.append(source)
}
return added
}
@discardableResult
public func removeSource(_ source: Source) -> Bool {
let removed = Channel.api.pointee.removeSource.unsafelyUnwrapped(pointer, source.pointer) != 0
// Only drop the retentions if the source was actually on this
// channel; otherwise another channel may still be pulling it.
if removed {
retainedSources.removeAll { $0 === source }
CallbackSource.release(source)
}
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return removed
}
/// Adds a callback-based source to the channel. The callback fills
/// the sample buffers and returns `true` if it produced output.
public func addCallbackSource(stereo: Bool,
_ callback: @escaping CallbackSource.Callback) -> CallbackSource {
let source = CallbackSource(callback: callback)
let pointer = Channel.api.pointee.addCallbackSource.unsafelyUnwrapped(
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self.pointer, CallbackSource.trampoline, source.contextPointer, stereo ? 1 : 0)
source.adopt(pointer: pointer.unsafelyUnwrapped)
retainedSources.append(source)
return source
}
@discardableResult
public func addEffect(_ effect: Effect) -> Bool {
let added = Channel.api.pointee.addEffect.unsafelyUnwrapped(pointer, effect.pointer) != 0
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if added, !retainedEffects.contains(where: { $0 === effect }) {
retainedEffects.append(effect)
}
return added
}
@discardableResult
public func removeEffect(_ effect: Effect) -> Bool {
let removed = Channel.api.pointee.removeEffect.unsafelyUnwrapped(pointer, effect.pointer) != 0
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retainedEffects.removeAll { $0 === effect }
return removed
}
/// The channel's volume, 0...1.
public var volume: Float {
get { Channel.api.pointee.getVolume.unsafelyUnwrapped(pointer) }
set { Channel.api.pointee.setVolume.unsafelyUnwrapped(pointer, newValue) }
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}
/// Modulates the channel's volume.
public func setVolumeModulator(_ modulator: SignalValue?) {
retain(modulator)
Channel.api.pointee.setVolumeModulator.unsafelyUnwrapped(pointer, modulator?.pointer)
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}
public var volumeModulator: SignalValue? {
SignalValue.wrap(Channel.api.pointee.getVolumeModulator.unsafelyUnwrapped(pointer))
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}
/// The channel's stereo pan: -1 (left) to 1 (right).
public func setPan(_ pan: Float) {
Channel.api.pointee.setPan.unsafelyUnwrapped(pointer, pan)
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}
/// Modulates the channel's pan. The signal's range 0...1 maps to
/// left...right.
public func setPanModulator(_ modulator: SignalValue?) {
retain(modulator)
Channel.api.pointee.setPanModulator.unsafelyUnwrapped(pointer, modulator?.pointer)
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}
public var panModulator: SignalValue? {
SignalValue.wrap(Channel.api.pointee.getPanModulator.unsafelyUnwrapped(pointer))
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}
/// A signal following the channel's dry (unprocessed) level.
public var dryLevelSignal: SignalValue? {
SignalValue.wrap(Channel.api.pointee.getDryLevelSignal.unsafelyUnwrapped(pointer))
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}
/// A signal following the channel's wet (processed) level.
public var wetLevelSignal: SignalValue? {
SignalValue.wrap(Channel.api.pointee.getWetLevelSignal.unsafelyUnwrapped(pointer))
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}
/// The channel's output as a source, for feeding into another channel.
/// The same wrapper is returned on every access, so callbacks
/// registered on it stay valid for the channel's lifetime.
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public var outputAsSource: Source? {
guard let source = Channel.api.pointee.getOutputAsSource.unsafelyUnwrapped(pointer) else {
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return nil
}
if let cached = cachedOutputSource, cached.pointer == source {
return cached
}
let wrapper = Source(pointer: source, isOwned: false)
cachedOutputSource = wrapper
return wrapper
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}
private var cachedOutputSource: Source?
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private func retain(_ modulator: SignalValue?) {
if let modulator, !retainedModulators.contains(where: { $0 === modulator }) {
retainedModulators.append(modulator)
}
}
}
}