Adjusted the naming of the library in the Package file.
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//
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// Support.swift
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// Internal helpers shared by the wrappers.
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//
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// C-string conversions are implemented manually (rather than with
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// `String(cString:)` / `withCString`) so the module stays within the
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// Embedded Swift subset used for device builds.
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//
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internal import CPlaydate
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extension String {
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/// Creates a string by copying a null-terminated UTF-8 C string.
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init(playdateCString pointer: UnsafePointer<CChar>) {
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var count = 0
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while pointer[count] != 0 { count += 1 }
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let bytes = UnsafeRawBufferPointer(start: pointer, count: count)
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self = String(decoding: bytes, as: UTF8.self)
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}
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/// Creates a string from a nullable C string, or `nil` if the pointer is null.
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init?(playdateCString pointer: UnsafePointer<CChar>?) {
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guard let pointer else { return nil }
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self.init(playdateCString: pointer)
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}
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/// Calls `body` with a temporary null-terminated UTF-8 copy of the
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/// string. The copy lives on the stack for short strings, so calling
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/// this in the update loop does not churn the heap.
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func withPlaydateCString<Result>(_ body: (UnsafePointer<CChar>) -> Result) -> Result {
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let count = utf8.count
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return withUnsafeTemporaryAllocation(of: CChar.self, capacity: count + 1) { buffer in
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var index = 0
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for byte in utf8 {
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buffer[index] = CChar(bitPattern: byte)
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index += 1
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}
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buffer[count] = 0
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return body(buffer.baseAddress.unsafelyUnwrapped)
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}
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}
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/// Calls `body` with a temporary buffer of the string's UTF-8 bytes (not
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/// null-terminated) and its length, for the `(const void*, size_t)` text
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/// APIs. Stack-allocated for short strings.
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func withPlaydateUTF8<Result>(_ body: (UnsafeRawPointer, Int) -> Result) -> Result {
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let count = utf8.count
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return withUnsafeTemporaryAllocation(of: UInt8.self, capacity: count + 1) { buffer in
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var index = 0
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for byte in utf8 {
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buffer[index] = byte
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index += 1
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}
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return body(UnsafeRawPointer(buffer.baseAddress.unsafelyUnwrapped), count)
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}
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}
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/// Copies the string into a newly allocated null-terminated C string.
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/// The caller owns the memory and must free it with `deallocate()`.
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func copiedPlaydateCString() -> UnsafeMutablePointer<CChar> {
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let count = utf8.count
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let buffer = UnsafeMutablePointer<CChar>.allocate(capacity: count + 1)
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var index = 0
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for byte in utf8 {
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buffer[index] = CChar(bitPattern: byte)
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index += 1
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}
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buffer[count] = 0
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return buffer
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}
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}
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#if hasFeature(Embedded) && !os(macOS)
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/// The Embedded Swift runtime allocates through `posix_memalign(3)`, which
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/// the Playdate device C library does not provide. Memory comes from
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/// `malloc`, which the SDK's setup code routes to the firmware allocator.
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/// The pointer is later released with plain `free`, so it cannot be offset
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/// to adjust alignment; the firmware allocator's natural alignment has to
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/// satisfy the request, which the precondition asserts.
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@_cdecl("posix_memalign")
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public func posix_memalign(
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_ memptr: UnsafeMutablePointer<UnsafeMutableRawPointer?>,
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_ alignment: Int,
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_ size: Int
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) -> CInt {
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guard let allocation = malloc(size) else { fatalError() }
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precondition(Int(bitPattern: allocation) % alignment == 0)
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memptr.pointee = allocation
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return 0
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}
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#endif
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