Added missing documentation to the source code in the Playdate bindings target.
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This commit is contained in:
2026-07-25 12:55:53 +02:00
parent b435a6e8bd
commit 91783deb7b
63 changed files with 259 additions and 3 deletions
+7 -3
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@@ -1,8 +1,12 @@
public import CPlaydate
/// The raw C API bootstrap. Everything else in this module (System,
/// Graphics, Sprite, Sound, ...) lives at the top level of the `PlaydateKit`
/// module and requires `initialize(with:)` to have been called first.
/// The raw C API bootstrap.
///
/// The C API is delivered as a `PlaydateAPI` struct of function pointers
/// that the firmware hands to the game's `eventHandler` entry point. Call
/// `initialize(with:)` from that entry point before using any other API in
/// this module. Everything else (System, Graphics, Sprite, Sound, ...)
/// lives at the top level of the `PlaydateKit` module.
public enum Playdate {
/// The raw C API. Populated by `initialize(with:)`.
///