Tightened the source code and README documentations in the library.

This commit is contained in:
2026-09-18 12:45:39 +02:00
parent c9f887bacb
commit 9ae10590cc
97 changed files with 854 additions and 1142 deletions
@@ -1,18 +1,18 @@
internal import CPlaydate
extension File {
/// How to open a file.
/// How to open a file. Wraps `FileOptions`.
public struct Options: OptionSet, Sendable {
public let rawValue: UInt32
public init(rawValue: UInt32) { self.rawValue = rawValue }
/// Read from the game pdx, then the Data directory.
/// Read from the pdx only; add `.readData` to search the Data directory first.
public static let read = Options(rawValue: UInt32(kFileRead.rawValue))
/// Read from the Data directory only.
/// Read from the Data directory.
public static let readData = Options(rawValue: UInt32(kFileReadData.rawValue))
/// Write to the Data directory, truncating an existing file.
/// Write to the Data directory, truncating.
public static let write = Options(rawValue: UInt32(kFileWrite.rawValue))
/// Write to the Data directory, appending to an existing file.
/// Write to the Data directory, appending.
public static let append = Options(rawValue: UInt32(kFileAppend.rawValue))
var cValue: FileOptions { FileOptions(FileOptions.RawValue(rawValue)) }