Tightened the source code and README documentations in the library.
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@@ -1,13 +1,12 @@
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internal import CPlaydate
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extension Graphics {
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/// A page of glyphs within a font. Wraps `LCDFontPage`.
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/// Keep the font alive while using its pages.
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/// A page of 256 glyphs in a font. Wraps `LCDFontPage`. Retains its font.
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public struct FontPage {
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let pointer: OpaquePointer
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let font: Font
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/// The glyph for `codepoint` within this page, with its bitmap and advance.
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/// `nil` if `codepoint` isn't on this page. The bitmap doesn't retain the font.
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public func glyph(for codepoint: UInt32) -> (glyph: Glyph, bitmap: Bitmap?, advance: Int)? {
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var bitmap: OpaquePointer?
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var advance: Int32 = 0
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