Tightened the source code and README documentations in the library.
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internal import CPlaydate
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extension Scoreboards {
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/// A board belonging to the game.
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/// One of the game's boards. Copied from `PDBoard`.
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public struct Board {
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/// The board's identifier, used in the other scoreboard calls.
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/// Passed as `boardID` to the other calls.
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public let boardID: String
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/// The board's display name.
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/// Display name.
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public let name: String
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init(_ board: PDBoard) {
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