Restructured the source code in the Playdate bindings target.

This commit is contained in:
2026-07-25 12:40:14 +02:00
parent 2e7ee12ec1
commit b435a6e8bd
106 changed files with 3754 additions and 3746 deletions
@@ -0,0 +1,20 @@
internal import CPlaydate
extension File {
/// How to open a file.
public struct Options: OptionSet, Sendable {
public let rawValue: UInt32
public init(rawValue: UInt32) { self.rawValue = rawValue }
/// Read from the game pdx, then the Data directory.
public static let read = Options(rawValue: UInt32(kFileRead.rawValue))
/// Read from the Data directory only.
public static let readData = Options(rawValue: UInt32(kFileReadData.rawValue))
/// Write to the Data directory, truncating an existing file.
public static let write = Options(rawValue: UInt32(kFileWrite.rawValue))
/// Write to the Data directory, appending to an existing file.
public static let append = Options(rawValue: UInt32(kFileAppend.rawValue))
var cValue: FileOptions { FileOptions(FileOptions.RawValue(rawValue)) }
}
}