Restructured the source code in the Playdate bindings target.
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internal import CPlaydate
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extension Graphics {
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/// An image that can be drawn to the screen or used as a drawing target.
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/// Wraps `LCDBitmap`.
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public final class Bitmap {
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let pointer: OpaquePointer
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/// Whether this wrapper owns the underlying `LCDBitmap` and frees it
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/// on deinit. Bitmaps vended by tables or the system are not owned;
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/// keep their owner alive while using them.
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let isOwned: Bool
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init(pointer: OpaquePointer, isOwned: Bool) {
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self.pointer = pointer
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self.isOwned = isOwned
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}
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/// Allocates a new bitmap filled with `backgroundColor`.
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public convenience init(width: Int, height: Int, backgroundColor: Color = .clear) {
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let pointer = backgroundColor.withLCDColor {
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gfx.pointee.newBitmap.unsafelyUnwrapped(Int32(width), Int32(height), $0)
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}
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self.init(pointer: pointer.unsafelyUnwrapped, isOwned: true)
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}
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/// Loads a bitmap from a file in the game's pdx or Data directory.
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public convenience init(path: String) throws(PlaydateError) {
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var error: UnsafePointer<CChar>?
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let pointer = path.withPlaydateCString { gfx.pointee.loadBitmap.unsafelyUnwrapped($0, &error) }
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guard let pointer else { throw PlaydateError(cString: error) }
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self.init(pointer: pointer, isOwned: true)
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}
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deinit {
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if isOwned {
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gfx.pointee.freeBitmap.unsafelyUnwrapped(pointer)
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}
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}
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// MARK: Properties
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public var data: Data {
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var width: Int32 = 0, height: Int32 = 0, rowBytes: Int32 = 0
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var mask: UnsafeMutablePointer<UInt8>?
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var data: UnsafeMutablePointer<UInt8>?
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gfx.pointee.getBitmapData.unsafelyUnwrapped(pointer, &width, &height, &rowBytes, &mask, &data)
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return Data(width: Int(width), height: Int(height), rowBytes: Int(rowBytes),
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mask: mask, data: data)
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}
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/// Cached dimensions, so `width`/`height` don't pay a full
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/// `getBitmapData` round-trip per access. Only `load(path:)` can
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/// change a bitmap's size, which resets the cache.
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private var cachedSize: (width: Int, height: Int)?
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private var size: (width: Int, height: Int) {
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if let cachedSize { return cachedSize }
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let data = self.data
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let size = (data.width, data.height)
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cachedSize = size
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return size
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}
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public var width: Int { size.width }
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public var height: Int { size.height }
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/// The color of the pixel at (x, y).
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public func pixel(x: Int, y: Int) -> SolidColor {
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SolidColor(gfx.pointee.getBitmapPixel.unsafelyUnwrapped(pointer, Int32(x), Int32(y)))
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}
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// MARK: Operations
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/// Replaces the bitmap's contents with the image at `path`.
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public func load(path: String) throws(PlaydateError) {
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var error: UnsafePointer<CChar>?
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path.withPlaydateCString { gfx.pointee.loadIntoBitmap.unsafelyUnwrapped($0, pointer, &error) }
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cachedSize = nil
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if let error { throw PlaydateError(cString: error) }
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}
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/// Fills the bitmap with `color`.
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public func clear(color: Color) {
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color.withLCDColor { gfx.pointee.clearBitmap.unsafelyUnwrapped(pointer, $0) }
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}
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public func copy() -> Bitmap {
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Bitmap(pointer: gfx.pointee.copyBitmap.unsafelyUnwrapped(pointer).unsafelyUnwrapped, isOwned: true)
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}
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/// Returns a new bitmap rotated by `degrees` (clockwise) and scaled.
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public func rotated(by degrees: Float, xScale: Float = 1, yScale: Float = 1) -> Bitmap? {
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var allocatedSize: Int32 = 0
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guard let rotated = gfx.pointee.rotatedBitmap.unsafelyUnwrapped(
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pointer, degrees, xScale, yScale, &allocatedSize) else { return nil }
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return Bitmap(pointer: rotated, isOwned: true)
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}
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/// Sets a mask image. The mask must match the bitmap's dimensions.
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@discardableResult
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public func setMask(_ mask: Bitmap?) -> Bool {
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gfx.pointee.setBitmapMask.unsafelyUnwrapped(pointer, mask?.pointer) != 0
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}
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/// The bitmap's mask, if any. The returned bitmap references storage
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/// owned by this bitmap.
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public var mask: Bitmap? {
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guard let mask = gfx.pointee.getBitmapMask.unsafelyUnwrapped(pointer) else { return nil }
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return Bitmap(pointer: mask, isOwned: false)
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}
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/// Tests whether the opaque pixels of two bitmaps overlap within
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/// `rect`, given each bitmap's position and flip.
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public func checkMaskCollision(x: Int, y: Int, flip: BitmapFlip = .unflipped,
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other: Bitmap, otherX: Int, otherY: Int,
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otherFlip: BitmapFlip = .unflipped,
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in rect: Rect) -> Bool {
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gfx.pointee.checkMaskCollision.unsafelyUnwrapped(
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pointer, Int32(x), Int32(y), flip.cValue,
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other.pointer, Int32(otherX), Int32(otherY), otherFlip.cValue,
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rect.cValue) != 0
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}
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// MARK: Drawing
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/// Draws the bitmap with its upper-left corner at (x, y).
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public func draw(x: Int, y: Int, flip: BitmapFlip = .unflipped) {
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gfx.pointee.drawBitmap.unsafelyUnwrapped(pointer, Int32(x), Int32(y), flip.cValue)
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}
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/// Draws the bitmap scaled by (xScale, yScale) with its upper-left
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/// corner at (x, y).
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public func drawScaled(x: Int, y: Int, xScale: Float, yScale: Float) {
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gfx.pointee.drawScaledBitmap.unsafelyUnwrapped(pointer, Int32(x), Int32(y), xScale, yScale)
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}
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/// Draws the bitmap rotated by `degrees` around its anchor point,
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/// where (0.5, 0.5) is the center.
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public func drawRotated(x: Int, y: Int, degrees: Float,
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centerX: Float = 0.5, centerY: Float = 0.5,
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xScale: Float = 1, yScale: Float = 1) {
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gfx.pointee.drawRotatedBitmap.unsafelyUnwrapped(pointer, Int32(x), Int32(y), degrees,
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centerX, centerY, xScale, yScale)
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}
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/// Tiles the bitmap over the given area.
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public func tile(x: Int, y: Int, width: Int, height: Int, flip: BitmapFlip = .unflipped) {
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gfx.pointee.tileBitmap.unsafelyUnwrapped(pointer, Int32(x), Int32(y),
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Int32(width), Int32(height), flip.cValue)
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}
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}
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}
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