Restructured the source code in the Playdate bindings target.
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@@ -0,0 +1,89 @@
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internal import CPlaydate
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var scoreboardsAPI: UnsafePointer<playdate_scoreboards> { Playdate.scoreboardsAPI.unsafelyUnwrapped }
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/// The scoreboards API for games with online leaderboards.
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public enum Scoreboards {}
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extension Scoreboards {
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nonisolated(unsafe) private static var addScoreCompletion: ((Result<Score, PlaydateError>) -> Void)?
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nonisolated(unsafe) private static var personalBestCompletion: ((Result<Score, PlaydateError>) -> Void)?
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nonisolated(unsafe) private static var boardsCompletion: ((Result<BoardsList, PlaydateError>) -> Void)?
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nonisolated(unsafe) private static var scoresCompletion: ((Result<ScoresList, PlaydateError>) -> Void)?
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/// Submits a score to the board. Returns `false` if the request could
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/// not be started.
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@discardableResult
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public static func addScore(boardID: String, value: UInt32,
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completion: @escaping (Result<Score, PlaydateError>) -> Void) -> Bool {
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addScoreCompletion = completion
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return boardID.withPlaydateCString { cBoardID in
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scoreboardsAPI.pointee.addScore.unsafelyUnwrapped(cBoardID, value, { score, errorMessage in
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let completion = Scoreboards.addScoreCompletion
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Scoreboards.addScoreCompletion = nil
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completion?(Scoreboards.result(score, errorMessage))
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}) != 0
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}
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}
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/// Fetches the current player's best score on the board.
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@discardableResult
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public static func getPersonalBest(boardID: String,
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completion: @escaping (Result<Score, PlaydateError>) -> Void) -> Bool {
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personalBestCompletion = completion
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return boardID.withPlaydateCString { cBoardID in
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scoreboardsAPI.pointee.getPersonalBest.unsafelyUnwrapped(cBoardID, { score, errorMessage in
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let completion = Scoreboards.personalBestCompletion
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Scoreboards.personalBestCompletion = nil
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completion?(Scoreboards.result(score, errorMessage))
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}) != 0
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}
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}
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/// Fetches the list of the game's boards.
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@discardableResult
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public static func getScoreboards(completion: @escaping (Result<BoardsList, PlaydateError>) -> Void) -> Bool {
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boardsCompletion = completion
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return scoreboardsAPI.pointee.getScoreboards.unsafelyUnwrapped({ boards, errorMessage in
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let completion = Scoreboards.boardsCompletion
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Scoreboards.boardsCompletion = nil
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guard let boards else {
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completion?(.failure(PlaydateError(cString: errorMessage)))
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return
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}
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let list = BoardsList(boards.pointee)
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scoreboardsAPI.pointee.freeBoardsList.unsafelyUnwrapped(boards)
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completion?(.success(list))
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}) != 0
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}
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/// Fetches the scores on the board.
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@discardableResult
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public static func getScores(boardID: String,
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completion: @escaping (Result<ScoresList, PlaydateError>) -> Void) -> Bool {
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scoresCompletion = completion
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return boardID.withPlaydateCString { cBoardID in
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scoreboardsAPI.pointee.getScores.unsafelyUnwrapped(cBoardID, { scores, errorMessage in
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let completion = Scoreboards.scoresCompletion
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Scoreboards.scoresCompletion = nil
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guard let scores else {
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completion?(.failure(PlaydateError(cString: errorMessage)))
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return
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}
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let list = ScoresList(scores.pointee)
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scoreboardsAPI.pointee.freeScoresList.unsafelyUnwrapped(scores)
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completion?(.success(list))
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}) != 0
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}
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}
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private static func result(_ score: UnsafeMutablePointer<PDScore>?,
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_ errorMessage: UnsafePointer<CChar>?) -> Result<Score, PlaydateError> {
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guard let score else {
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return .failure(PlaydateError(cString: errorMessage))
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}
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let value = Score(score.pointee)
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scoreboardsAPI.pointee.freeScore.unsafelyUnwrapped(score)
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return .success(value)
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}
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}
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@@ -0,0 +1,14 @@
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internal import CPlaydate
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extension Scoreboards {
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/// A board belonging to the game.
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public struct Board {
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public let boardID: String
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public let name: String
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init(_ board: PDBoard) {
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boardID = String(playdateCString: board.boardID) ?? ""
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name = String(playdateCString: board.name) ?? ""
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}
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}
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}
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@@ -0,0 +1,21 @@
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internal import CPlaydate
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extension Scoreboards {
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/// The game's boards.
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public struct BoardsList {
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public let lastUpdated: UInt32
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public let boards: [Board]
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init(_ list: PDBoardsList) {
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lastUpdated = list.lastUpdated
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var boards = [Board]()
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if let entries = list.boards {
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boards.reserveCapacity(Int(list.count))
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for index in 0..<Int(list.count) {
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boards.append(Board(entries[index]))
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}
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}
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self.boards = boards
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}
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}
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}
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@@ -0,0 +1,25 @@
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internal import CPlaydate
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extension Scoreboards {
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/// A score on a board.
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public struct Score {
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public let rank: UInt32
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public let value: UInt32
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public let player: String
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public let boardID: String?
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init(_ score: PDScore) {
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rank = score.rank
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value = score.value
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player = String(playdateCString: score.player) ?? ""
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boardID = String(playdateCString: score.boardID)
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}
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init(_ score: PDListScore, boardID: String?) {
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rank = score.rank
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value = score.value
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player = String(playdateCString: score.player) ?? ""
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self.boardID = boardID
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}
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}
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}
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@@ -0,0 +1,27 @@
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internal import CPlaydate
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extension Scoreboards {
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/// The scores on a board.
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public struct ScoresList {
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public let boardID: String
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public let lastUpdated: UInt32
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public let playerIncluded: Bool
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public let limit: UInt32
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public let scores: [Score]
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init(_ list: PDScoresList) {
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boardID = String(playdateCString: list.boardID) ?? ""
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lastUpdated = list.lastUpdated
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playerIncluded = list.playerIncluded != 0
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limit = list.limit
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var scores = [Score]()
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if let entries = list.scores {
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scores.reserveCapacity(Int(list.count))
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for index in 0..<Int(list.count) {
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scores.append(Score(entries[index], boardID: boardID))
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}
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}
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self.scores = scores
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}
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}
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}
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