Restructured the source code in the Playdate bindings target.

This commit is contained in:
2026-07-25 12:40:14 +02:00
parent 2e7ee12ec1
commit b435a6e8bd
106 changed files with 3754 additions and 3746 deletions
@@ -0,0 +1,89 @@
internal import CPlaydate
var scoreboardsAPI: UnsafePointer<playdate_scoreboards> { Playdate.scoreboardsAPI.unsafelyUnwrapped }
/// The scoreboards API for games with online leaderboards.
public enum Scoreboards {}
extension Scoreboards {
nonisolated(unsafe) private static var addScoreCompletion: ((Result<Score, PlaydateError>) -> Void)?
nonisolated(unsafe) private static var personalBestCompletion: ((Result<Score, PlaydateError>) -> Void)?
nonisolated(unsafe) private static var boardsCompletion: ((Result<BoardsList, PlaydateError>) -> Void)?
nonisolated(unsafe) private static var scoresCompletion: ((Result<ScoresList, PlaydateError>) -> Void)?
/// Submits a score to the board. Returns `false` if the request could
/// not be started.
@discardableResult
public static func addScore(boardID: String, value: UInt32,
completion: @escaping (Result<Score, PlaydateError>) -> Void) -> Bool {
addScoreCompletion = completion
return boardID.withPlaydateCString { cBoardID in
scoreboardsAPI.pointee.addScore.unsafelyUnwrapped(cBoardID, value, { score, errorMessage in
let completion = Scoreboards.addScoreCompletion
Scoreboards.addScoreCompletion = nil
completion?(Scoreboards.result(score, errorMessage))
}) != 0
}
}
/// Fetches the current player's best score on the board.
@discardableResult
public static func getPersonalBest(boardID: String,
completion: @escaping (Result<Score, PlaydateError>) -> Void) -> Bool {
personalBestCompletion = completion
return boardID.withPlaydateCString { cBoardID in
scoreboardsAPI.pointee.getPersonalBest.unsafelyUnwrapped(cBoardID, { score, errorMessage in
let completion = Scoreboards.personalBestCompletion
Scoreboards.personalBestCompletion = nil
completion?(Scoreboards.result(score, errorMessage))
}) != 0
}
}
/// Fetches the list of the game's boards.
@discardableResult
public static func getScoreboards(completion: @escaping (Result<BoardsList, PlaydateError>) -> Void) -> Bool {
boardsCompletion = completion
return scoreboardsAPI.pointee.getScoreboards.unsafelyUnwrapped({ boards, errorMessage in
let completion = Scoreboards.boardsCompletion
Scoreboards.boardsCompletion = nil
guard let boards else {
completion?(.failure(PlaydateError(cString: errorMessage)))
return
}
let list = BoardsList(boards.pointee)
scoreboardsAPI.pointee.freeBoardsList.unsafelyUnwrapped(boards)
completion?(.success(list))
}) != 0
}
/// Fetches the scores on the board.
@discardableResult
public static func getScores(boardID: String,
completion: @escaping (Result<ScoresList, PlaydateError>) -> Void) -> Bool {
scoresCompletion = completion
return boardID.withPlaydateCString { cBoardID in
scoreboardsAPI.pointee.getScores.unsafelyUnwrapped(cBoardID, { scores, errorMessage in
let completion = Scoreboards.scoresCompletion
Scoreboards.scoresCompletion = nil
guard let scores else {
completion?(.failure(PlaydateError(cString: errorMessage)))
return
}
let list = ScoresList(scores.pointee)
scoreboardsAPI.pointee.freeScoresList.unsafelyUnwrapped(scores)
completion?(.success(list))
}) != 0
}
}
private static func result(_ score: UnsafeMutablePointer<PDScore>?,
_ errorMessage: UnsafePointer<CChar>?) -> Result<Score, PlaydateError> {
guard let score else {
return .failure(PlaydateError(cString: errorMessage))
}
let value = Score(score.pointee)
scoreboardsAPI.pointee.freeScore.unsafelyUnwrapped(score)
return .success(value)
}
}
@@ -0,0 +1,14 @@
internal import CPlaydate
extension Scoreboards {
/// A board belonging to the game.
public struct Board {
public let boardID: String
public let name: String
init(_ board: PDBoard) {
boardID = String(playdateCString: board.boardID) ?? ""
name = String(playdateCString: board.name) ?? ""
}
}
}
@@ -0,0 +1,21 @@
internal import CPlaydate
extension Scoreboards {
/// The game's boards.
public struct BoardsList {
public let lastUpdated: UInt32
public let boards: [Board]
init(_ list: PDBoardsList) {
lastUpdated = list.lastUpdated
var boards = [Board]()
if let entries = list.boards {
boards.reserveCapacity(Int(list.count))
for index in 0..<Int(list.count) {
boards.append(Board(entries[index]))
}
}
self.boards = boards
}
}
}
@@ -0,0 +1,25 @@
internal import CPlaydate
extension Scoreboards {
/// A score on a board.
public struct Score {
public let rank: UInt32
public let value: UInt32
public let player: String
public let boardID: String?
init(_ score: PDScore) {
rank = score.rank
value = score.value
player = String(playdateCString: score.player) ?? ""
boardID = String(playdateCString: score.boardID)
}
init(_ score: PDListScore, boardID: String?) {
rank = score.rank
value = score.value
player = String(playdateCString: score.player) ?? ""
self.boardID = boardID
}
}
}
@@ -0,0 +1,27 @@
internal import CPlaydate
extension Scoreboards {
/// The scores on a board.
public struct ScoresList {
public let boardID: String
public let lastUpdated: UInt32
public let playerIncluded: Bool
public let limit: UInt32
public let scores: [Score]
init(_ list: PDScoresList) {
boardID = String(playdateCString: list.boardID) ?? ""
lastUpdated = list.lastUpdated
playerIncluded = list.playerIncluded != 0
limit = list.limit
var scores = [Score]()
if let entries = list.scores {
scores.reserveCapacity(Int(list.count))
for index in 0..<Int(list.count) {
scores.append(Score(entries[index], boardID: boardID))
}
}
self.scores = scores
}
}
}