Restructured the source code in the Playdate bindings target.
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internal import CPlaydate
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extension Sound {
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/// A track of notes played by an instrument. Wraps `SequenceTrack`.
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public final class SequenceTrack {
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private static var api: UnsafePointer<playdate_sound_track> { Playdate.trackAPI.unsafelyUnwrapped }
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let pointer: OpaquePointer
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let isOwned: Bool
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private var retainedInstrument: Instrument?
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init(pointer: OpaquePointer, isOwned: Bool) {
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self.pointer = pointer
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self.isOwned = isOwned
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}
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public convenience init() {
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self.init(pointer: SequenceTrack.api.pointee.newTrack.unsafelyUnwrapped().unsafelyUnwrapped,
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isOwned: true)
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}
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deinit {
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if isOwned {
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SequenceTrack.api.pointee.freeTrack.unsafelyUnwrapped(pointer)
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}
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}
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/// The instrument that plays this track's notes.
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public var instrument: Instrument? {
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get {
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if let retainedInstrument { return retainedInstrument }
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guard let instrument = SequenceTrack.api.pointee.getInstrument.unsafelyUnwrapped(pointer) else {
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return nil
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}
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return Instrument(pointer: instrument, isOwned: false)
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}
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set {
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retainedInstrument = newValue
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SequenceTrack.api.pointee.setInstrument.unsafelyUnwrapped(pointer, newValue?.pointer)
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}
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}
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/// Adds a note starting at `step`, lasting `length` steps.
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public func addNote(step: UInt32, length: UInt32, note: MIDINote, velocity: Float = 1) {
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SequenceTrack.api.pointee.addNoteEvent.unsafelyUnwrapped(pointer, step, length, note, velocity)
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}
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public func removeNote(step: UInt32, note: MIDINote) {
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SequenceTrack.api.pointee.removeNoteEvent.unsafelyUnwrapped(pointer, step, note)
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}
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public func clearNotes() {
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SequenceTrack.api.pointee.clearNotes.unsafelyUnwrapped(pointer)
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}
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/// The track's length in steps, including the tail of the last note.
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public var length: UInt32 {
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SequenceTrack.api.pointee.getLength.unsafelyUnwrapped(pointer)
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}
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/// The index of the first note at or after `step`.
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public func indexForStep(_ step: UInt32) -> Int {
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Int(SequenceTrack.api.pointee.getIndexForStep.unsafelyUnwrapped(pointer, step))
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}
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/// The note at `index`, or `nil` if the index is out of range.
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public func note(at index: Int) -> (step: UInt32, length: UInt32,
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note: MIDINote, velocity: Float)? {
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var step: UInt32 = 0, length: UInt32 = 0
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var note: MIDINote = 0
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var velocity: Float = 0
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guard SequenceTrack.api.pointee.getNoteAtIndex.unsafelyUnwrapped(
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pointer, Int32(index), &step, &length, ¬e, &velocity) != 0 else { return nil }
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return (step, length, note, velocity)
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}
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/// The number of control signals on the track.
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public var controlSignalCount: Int {
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Int(SequenceTrack.api.pointee.getControlSignalCount.unsafelyUnwrapped(pointer))
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}
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/// The control signal at `index`. Owned by the track.
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public func controlSignal(at index: Int) -> ControlSignal? {
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guard let signal = SequenceTrack.api.pointee.getControlSignal.unsafelyUnwrapped(
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pointer, Int32(index)) else { return nil }
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return ControlSignal(pointer: signal, isOwned: false)
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}
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/// The control signal for MIDI controller `controller`, optionally
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/// creating it. Owned by the track.
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public func signalForController(_ controller: Int, create: Bool = false) -> ControlSignal? {
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guard let signal = SequenceTrack.api.pointee.getSignalForController.unsafelyUnwrapped(
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pointer, Int32(controller), create ? 1 : 0) else { return nil }
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return ControlSignal(pointer: signal, isOwned: false)
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}
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public func clearControlEvents() {
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SequenceTrack.api.pointee.clearControlEvents.unsafelyUnwrapped(pointer)
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}
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/// The maximum number of simultaneous notes in the track.
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public var polyphony: Int {
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Int(SequenceTrack.api.pointee.getPolyphony.unsafelyUnwrapped(pointer))
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}
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public var activeVoiceCount: Int {
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Int(SequenceTrack.api.pointee.activeVoiceCount.unsafelyUnwrapped(pointer))
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}
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public func setMuted(_ muted: Bool) {
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SequenceTrack.api.pointee.setMuted.unsafelyUnwrapped(pointer, muted ? 1 : 0)
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}
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}
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}
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