Restructured the source code in the Playdate bindings target.

This commit is contained in:
2026-07-25 12:40:14 +02:00
parent 2e7ee12ec1
commit b435a6e8bd
106 changed files with 3754 additions and 3746 deletions
@@ -0,0 +1,18 @@
internal import CPlaydate
extension System {
/// The state of the d-pad and face buttons, as an option set.
public struct Buttons: OptionSet, Sendable {
public let rawValue: UInt32
public init(rawValue: UInt32) { self.rawValue = rawValue }
init(_ buttons: PDButtons) { self.rawValue = UInt32(buttons.rawValue) }
var cValue: PDButtons { PDButtons(PDButtons.RawValue(rawValue)) }
public static let left = Buttons(kButtonLeft)
public static let right = Buttons(kButtonRight)
public static let up = Buttons(kButtonUp)
public static let down = Buttons(kButtonDown)
public static let b = Buttons(kButtonB)
public static let a = Buttons(kButtonA)
}
}