Restructured the source code in the Playdate bindings target.
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internal import CPlaydate
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extension System {
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/// Peripherals that can be enabled with `setPeripheralsEnabled(_:)`.
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public struct Peripherals: OptionSet, Sendable {
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public let rawValue: UInt32
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public init(rawValue: UInt32) { self.rawValue = rawValue }
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public static let none = Peripherals([])
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public static let accelerometer = Peripherals(rawValue: UInt32(kAccelerometer.rawValue))
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public static let all = Peripherals(rawValue: UInt32(kAllPeripherals.rawValue))
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}
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}
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