Swift 6.4 migration and exhancements (#1)
This PR contains the work done to update the library and the attached example project to use the Swift 6.4 computer as a minimum supported version and also, to use the latest features introduced in it. Reviewed-on: #1 Co-authored-by: Javier Cicchelli <javier@rock-n-code.com>
This commit was merged in pull request #1.
This commit is contained in:
@@ -7,7 +7,7 @@ extension Sound {
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var loopCallback: ((FilePlayer) -> Void)?
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var fadeCallback: ((FilePlayer) -> Void)?
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var mp3DataSource: ((UnsafeMutableBufferPointer<UInt8>) -> Int)?
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var mp3DataSource: ((inout MutableSpan<UInt8>) -> Int)?
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private var retainedRateModulator: SignalValue?
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override init(pointer: OpaquePointer?, isOwned: Bool) {
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@@ -19,7 +19,6 @@ extension Sound {
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isOwned: true)
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}
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/// Creates a player and loads the audio file at `path`.
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public convenience init(path: String) throws(PlaydateError) {
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self.init()
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try load(path: path)
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@@ -31,9 +30,8 @@ extension Sound {
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}
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}
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/// Prepares the player to stream the file at `path`.
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public func load(path: String) throws(PlaydateError) {
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let loaded = path.withPlaydateCString {
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let loaded = path.withCString {
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FilePlayer.api.pointee.loadIntoPlayer.unsafelyUnwrapped(pointer, $0) != 0
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}
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if !loaded {
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@@ -41,63 +39,60 @@ extension Sound {
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}
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}
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/// Sets the length of the stream buffer, in seconds. Default 0.25.
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/// Stream buffer length, in seconds; default 0.25.
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public func setBufferLength(_ seconds: Float) {
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FilePlayer.api.pointee.setBufferLength.unsafelyUnwrapped(pointer, seconds)
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}
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/// Starts playback, looping `repeat` times; 0 loops endlessly.
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/// Plays `repeat` times (0 loops forever); `false` if buffer allocation failed.
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@discardableResult
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public func play(repeat repeatCount: Int = 1) -> Bool {
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FilePlayer.api.pointee.play.unsafelyUnwrapped(pointer, Int32(repeatCount)) != 0
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}
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/// Pauses playback.
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public func pause() {
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FilePlayer.api.pointee.pause.unsafelyUnwrapped(pointer)
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}
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/// Stops playback.
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public func stop() {
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FilePlayer.api.pointee.stop.unsafelyUnwrapped(pointer)
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}
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/// The file's length in seconds.
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/// Length in seconds.
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public var length: Float {
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FilePlayer.api.pointee.getLength.unsafelyUnwrapped(pointer)
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}
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/// The playback position in seconds.
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/// Playback position, in seconds.
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public var offset: Float {
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get { FilePlayer.api.pointee.getOffset.unsafelyUnwrapped(pointer) }
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set { FilePlayer.api.pointee.setOffset.unsafelyUnwrapped(pointer, newValue) }
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}
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/// The playback rate; 1 is normal speed, negative values are not
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/// supported.
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/// Playback rate; 1 is normal. Negative (reverse) is unsupported.
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public var rate: Float {
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get { FilePlayer.api.pointee.getRate.unsafelyUnwrapped(pointer) }
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set { FilePlayer.api.pointee.setRate.unsafelyUnwrapped(pointer, newValue) }
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}
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/// Loops playback between `start` and `end` (seconds) while playing
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/// with `repeat` 0. An `end` of 0 means the end of the file.
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/// Loop region, in seconds; `end` 0 means end of file. Loops only if played
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/// with `repeat` 0 or ≥ 2.
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public func setLoopRange(start: Float, end: Float) {
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FilePlayer.api.pointee.setLoopRange.unsafelyUnwrapped(pointer, start, end)
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}
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/// Whether playback underran because the file could not be read fast
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/// enough.
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/// Whether playback underran because the file couldn't be read fast enough.
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public var didUnderrun: Bool {
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FilePlayer.api.pointee.didUnderrun.unsafelyUnwrapped(pointer) != 0
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}
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/// Stops playback (instead of looping the buffer) on underrun.
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/// If `true`, an underrun stops playback and calls the finish callback; by
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/// default playback resumes after a stutter once data arrives.
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public func setStopOnUnderrun(_ flag: Bool) {
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FilePlayer.api.pointee.setStopOnUnderrun.unsafelyUnwrapped(pointer, flag ? 1 : 0)
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}
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/// Sets a function called every time playback loops.
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/// Called each time playback loops; `nil` removes it.
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public func setLoopCallback(_ callback: ((FilePlayer) -> Void)?) {
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loopCallback = callback
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if callback != nil {
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@@ -111,8 +106,8 @@ extension Sound {
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}
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}
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/// Fades the volume to the given levels over `length` sample frames,
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/// then calls `completion`.
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/// Fades to `left`/`right` (0–1) over `length` sample frames, then calls
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/// `completion`.
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public func fadeVolume(left: Float, right: Float, length: Int32,
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completion: ((FilePlayer) -> Void)? = nil) {
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fadeCallback = completion
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@@ -127,21 +122,20 @@ extension Sound {
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}
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}
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/// Streams MP3 data from a callback instead of a file. The callback
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/// fills the buffer and returns the number of bytes written; return 0
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/// to signal the end of the stream.
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/// Streams MP3 from `dataSource`, buffering `bufferLength` seconds. `dataSource`
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/// fills the span and returns bytes written; 0 ends the stream.
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public func setMP3StreamSource(bufferLength: Float,
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_ dataSource: @escaping (UnsafeMutableBufferPointer<UInt8>) -> Int) {
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_ dataSource: @escaping (inout MutableSpan<UInt8>) -> Int) {
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mp3DataSource = dataSource
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FilePlayer.api.pointee.setMP3StreamSource.unsafelyUnwrapped(pointer, { data, bytes, userdata in
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guard let userdata, let data else { return 0 }
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let player = Unmanaged<FilePlayer>.fromOpaque(userdata).takeUnretainedValue()
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let buffer = UnsafeMutableBufferPointer(start: data, count: Int(bytes))
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return Int32(player.mp3DataSource?(buffer) ?? 0)
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var buffer = UnsafeMutableBufferPointer(start: data, count: Int(bytes)).mutableSpan
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return Int32(player.mp3DataSource?(&buffer) ?? 0)
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}, Unmanaged.passUnretained(self).toOpaque(), bufferLength)
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}
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/// Modulates the playback rate.
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/// A signal added to `rate`; `nil` clears it. The player retains it.
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public var rateModulator: SignalValue? {
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get { SignalValue.wrap(FilePlayer.api.pointee.getRateModulator.unsafelyUnwrapped(pointer)) }
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set {
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