- DocC catalog (Sources/PlayDate/PlayDate.docc) with a curated landing
page and a Getting Started article; swift-docc-plugin wired up for
`swift package generate-documentation`, and a GitHub Pages deployment
workflow renders docs on every push to main.
- Examples/HelloPlaydate: a minimal game (bouncing box, crank needle,
button handling, system menu item) whose build.sh compiles the game as
a dylib and produces a runnable simulator .pdx via the SDK's pdc.
Verified: the pdx builds and exports the eventHandler entry point.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Wraps all ten subsystems of the Playdate SDK 3.1.1 C API (system, display,
graphics, sprites, sound, file, JSON, Lua, scoreboards, network) in
idiomatic Swift: namespaced APIs, wrapper types with ownership semantics,
closures for callbacks, and typed throws. Written within the Embedded Swift
subset so the same code can target the device.
The SDK headers are resolved through a "playdate" pkg-config module
(Scripts/install-pkgconfig.sh), so the package works as a normal SwiftPM
dependency without unsafe build flags.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>