internal import CPlaydate extension Graphics { /// Mirroring applied when drawing a bitmap. public enum BitmapFlip: UInt32, Sendable { case unflipped = 0 case flippedX = 1 case flippedY = 2 case flippedXY = 3 init(_ flip: LCDBitmapFlip) { self = BitmapFlip(rawValue: UInt32(flip.rawValue)) ?? .unflipped } var cValue: LCDBitmapFlip { LCDBitmapFlip(LCDBitmapFlip.RawValue(rawValue)) } } }