internal import CPlaydate extension Graphics { /// A single glyph within a font. Wraps `LCDFontGlyph`. /// Keep the font alive while using its glyphs. public struct Glyph { let pointer: OpaquePointer let font: Font /// The kerning adjustment between this glyph and the next character. public func kerning(glyphCode: UInt32, nextCode: UInt32) -> Int { Int(gfx.pointee.getGlyphKerning.unsafelyUnwrapped(pointer, glyphCode, nextCode)) } } }