internal import CPlaydate extension Sprite { /// Information about a sprite intersected by a line segment, /// mirroring `SpriteQueryInfo`. public struct QueryInfo { public let sprite: Sprite /// How far along the segment (0...1) the segment enters the sprite. public let ti1: Float /// How far along the segment (0...1) the segment exits the sprite. public let ti2: Float public let entryPoint: (x: Float, y: Float) public let exitPoint: (x: Float, y: Float) init(_ info: SpriteQueryInfo) { sprite = Sprite.wrapper(for: info.sprite) ti1 = info.ti1 ti2 = info.ti2 entryPoint = (info.entryPoint.x, info.entryPoint.y) exitPoint = (info.exitPoint.x, info.exitPoint.y) } } }