internal import CPlaydate extension Graphics { /// Text encoding for the C text functions. Wraps `PDStringEncoding`. /// The Swift text wrappers always pass UTF-8. public enum StringEncoding: UInt32, Sendable { case ascii = 0 case utf8 = 1 /// UTF-16, little-endian. case utf16LittleEndian = 2 var cValue: PDStringEncoding { PDStringEncoding(PDStringEncoding.RawValue(rawValue)) } } }