internal import CPlaydate extension Sound { /// The format of sample data. public enum Format: UInt32, Sendable { case mono8bit = 0 case stereo8bit = 1 case mono16bit = 2 case stereo16bit = 3 case monoADPCM = 4 case stereoADPCM = 5 init(_ format: SoundFormat) { self = Format(rawValue: UInt32(format.rawValue)) ?? .mono16bit } var cValue: SoundFormat { SoundFormat(SoundFormat.RawValue(rawValue)) } public var isStereo: Bool { rawValue & 1 != 0 } public var is16bit: Bool { rawValue >= 2 && rawValue < 4 } public var bytesPerFrame: Int { Int(SoundFormat_bytesPerFrame(cValue)) } } }