internal import CPlaydate extension System { /// A calendar date and time. Mirrors `PDDateTime`. public struct DateTime: Sendable { /// Full year, e.g. 2026. public var year: UInt16 /// 1...12. public var month: UInt8 /// 1...31. public var day: UInt8 /// 1 (Monday)...7 (Sunday); 0 when unset. public var weekday: UInt8 /// 0...23. public var hour: UInt8 /// 0...59. public var minute: UInt8 /// 0...59. public var second: UInt8 public init(year: UInt16, month: UInt8, day: UInt8, weekday: UInt8 = 0, hour: UInt8, minute: UInt8, second: UInt8) { self.year = year self.month = month self.day = day self.weekday = weekday self.hour = hour self.minute = minute self.second = second } init(_ dateTime: PDDateTime) { year = dateTime.year month = dateTime.month day = dateTime.day weekday = dateTime.weekday hour = dateTime.hour minute = dateTime.minute second = dateTime.second } var cValue: PDDateTime { PDDateTime(year: year, month: month, day: day, weekday: weekday, hour: hour, minute: minute, second: second) } } }