Files

21 lines
894 B
Swift

internal import CPlaydate
extension File {
/// How to open a file.
public struct Options: OptionSet, Sendable {
public let rawValue: UInt32
public init(rawValue: UInt32) { self.rawValue = rawValue }
/// Read from the game pdx, then the Data directory.
public static let read = Options(rawValue: UInt32(kFileRead.rawValue))
/// Read from the Data directory only.
public static let readData = Options(rawValue: UInt32(kFileReadData.rawValue))
/// Write to the Data directory, truncating an existing file.
public static let write = Options(rawValue: UInt32(kFileWrite.rawValue))
/// Write to the Data directory, appending to an existing file.
public static let append = Options(rawValue: UInt32(kFileAppend.rawValue))
var cValue: FileOptions { FileOptions(FileOptions.RawValue(rawValue)) }
}
}