Files
playdate-kit/Examples/HelloPlaydate

Hello Playdate

A minimal game built on the play-date bindings: a bouncing box, a crank-aimed needle, button handling, a system menu item, and an FPS counter.

Build and run (Playdate Simulator)

With the Playdate SDK installed (and the one-time Scripts/install-pkgconfig.sh setup from the repository root done):

./build.sh
open -a "$HOME/Developer/PlaydateSDK/bin/Playdate Simulator.app" HelloPlaydate.pdx

The script compiles the game as a dylib, places it in Source/ next to pdxinfo, and runs the SDK's pdc to produce HelloPlaydate.pdx.

Device builds

Running on hardware requires the Embedded Swift + ARM toolchain pipeline (see the repository README and Apple's swift-playdate-examples for the Makefile setup). This example covers the simulator workflow only.