- DocC catalog (Sources/PlayDate/PlayDate.docc) with a curated landing page and a Getting Started article; swift-docc-plugin wired up for `swift package generate-documentation`, and a GitHub Pages deployment workflow renders docs on every push to main. - Examples/HelloPlaydate: a minimal game (bouncing box, crank needle, button handling, system menu item) whose build.sh compiles the game as a dylib and produces a runnable simulator .pdx via the SDK's pdc. Verified: the pdx builds and exports the eventHandler entry point. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
44 lines
1.2 KiB
Swift
44 lines
1.2 KiB
Swift
// swift-tools-version: 6.4
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import PackageDescription
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let package = Package(
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name: "play-date",
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products: [
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.library(
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name: "PlayDate",
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targets: ["PlayDate"]
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),
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],
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dependencies: [
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// Documentation generation only; not linked into the library.
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.package(url: "https://github.com/swiftlang/swift-docc-plugin", from: "1.4.0"),
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],
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targets: [
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// The Playdate C API headers, resolved through the "playdate"
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// pkg-config module. Run Scripts/install-pkgconfig.sh once to point
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// it at your Playdate SDK installation.
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.systemLibrary(
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name: "CPlaydate",
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path: "Sources/CPlaydate",
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pkgConfig: "playdate"
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),
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.target(
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name: "PlayDate",
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dependencies: ["CPlaydate"],
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path: "Sources/PlayDate",
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swiftSettings: [
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.enableUpcomingFeature("ApproachableConcurrency"),
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],
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),
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.testTarget(
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name: "PlayDateTests",
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dependencies: ["PlayDate"],
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path: "Tests/PlayDate",
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swiftSettings: [
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.enableUpcomingFeature("ApproachableConcurrency"),
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],
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),
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]
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)
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