This PR contains the work done to update the library and the attached example project to use the Swift 6.4 computer as a minimum supported version and also, to use the latest features introduced in it. Reviewed-on: #1 Co-authored-by: Javier Cicchelli <javier@rock-n-code.com>
101 lines
3.9 KiB
Swift
101 lines
3.9 KiB
Swift
internal import CPlaydate
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extension Sound {
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/// Plays an `AudioSample` from memory. Wraps `SamplePlayer`.
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public final class SamplePlayer: Source {
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private static var api: UnsafePointer<playdate_sound_sampleplayer> { Playdate.samplePlayerAPI.unsafelyUnwrapped }
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var loopCallback: ((SamplePlayer) -> Void)?
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private var retainedSample: AudioSample?
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private var retainedRateModulator: SignalValue?
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override init(pointer: OpaquePointer?, isOwned: Bool) {
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super.init(pointer: pointer, isOwned: isOwned)
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}
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public convenience init() {
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self.init(pointer: SamplePlayer.api.pointee.newPlayer.unsafelyUnwrapped().unsafelyUnwrapped,
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isOwned: true)
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}
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public convenience init(path: String) throws(PlaydateError) {
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self.init()
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sample = try AudioSample(path: path)
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}
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deinit {
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if isOwned {
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SamplePlayer.api.pointee.freePlayer.unsafelyUnwrapped(pointer)
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}
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}
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/// Retained by the player.
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public var sample: AudioSample? {
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get { retainedSample }
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set {
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retainedSample = newValue
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SamplePlayer.api.pointee.setSample.unsafelyUnwrapped(pointer, newValue?.pointer)
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}
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}
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/// Plays `repeat` times at `rate` (1 is normal); 0 loops forever, -1 ping-pongs.
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@discardableResult
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public func play(repeat repeatCount: Int = 1, rate: Float = 1) -> Bool {
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SamplePlayer.api.pointee.play.unsafelyUnwrapped(pointer, Int32(repeatCount), rate) != 0
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}
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public func stop() {
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SamplePlayer.api.pointee.stop.unsafelyUnwrapped(pointer)
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}
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public func setPaused(_ paused: Bool) {
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SamplePlayer.api.pointee.setPaused.unsafelyUnwrapped(pointer, paused ? 1 : 0)
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}
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/// Length in seconds.
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public var length: Float {
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SamplePlayer.api.pointee.getLength.unsafelyUnwrapped(pointer)
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}
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/// Playback position, in seconds.
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public var offset: Float {
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get { SamplePlayer.api.pointee.getOffset.unsafelyUnwrapped(pointer) }
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set { SamplePlayer.api.pointee.setOffset.unsafelyUnwrapped(pointer, newValue) }
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}
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/// Playback rate; 1 is normal. Negative plays backward (PCM only, not ADPCM).
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public var rate: Float {
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get { SamplePlayer.api.pointee.getRate.unsafelyUnwrapped(pointer) }
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set { SamplePlayer.api.pointee.setRate.unsafelyUnwrapped(pointer, newValue) }
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}
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/// Restricts playback to `start`–`end`, in sample frames.
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public func setPlayRange(start: Int, end: Int) {
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SamplePlayer.api.pointee.setPlayRange.unsafelyUnwrapped(pointer, Int32(start), Int32(end))
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}
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/// Called each time playback loops; `nil` removes it.
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public func setLoopCallback(_ callback: ((SamplePlayer) -> Void)?) {
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loopCallback = callback
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if callback != nil {
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SamplePlayer.api.pointee.setLoopCallback.unsafelyUnwrapped(pointer, { _, userdata in
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guard let userdata else { return }
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let player = Unmanaged<SamplePlayer>.fromOpaque(userdata).takeUnretainedValue()
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player.loopCallback?(player)
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}, Unmanaged.passUnretained(self).toOpaque())
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} else {
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SamplePlayer.api.pointee.setLoopCallback.unsafelyUnwrapped(pointer, nil, nil)
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}
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}
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/// A signal added to `rate`; `nil` clears it. The player retains it.
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public var rateModulator: SignalValue? {
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get { SignalValue.wrap(SamplePlayer.api.pointee.getRateModulator.unsafelyUnwrapped(pointer)) }
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set {
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retainedRateModulator = newValue
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SamplePlayer.api.pointee.setRateModulator.unsafelyUnwrapped(pointer, newValue?.pointer)
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}
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}
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}
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}
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