[Bugfix] Mobile platform builds #11
57
README.md
57
README.md
@ -16,3 +16,60 @@ To provide further details about the libraries included in this package:
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* `Core`: extensions we usually add to the base layer functionality and primitive types provided by the [Swift standard library](https://https://www.swift.org/documentation/#standard-library);
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* `Dependencies`: a ready-to-use, simple [Dependency Injection](https://en.wikipedia.org/wiki/Dependency_injection) mechanism that levers heavily on the [dynamic property wrappers](https://www.hackingwithswift.com/plus/intermediate-swiftui/creating-a-custom-property-wrapper-using-dynamicproperty) provided by the [Swift programming language](https://docs.swift.org/swift-book/documentation/the-swift-programming-language/properties/#Projecting-a-Value-From-a-Property-Wrapper);
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* `Persistence`: protocols, extensions and a ready-to-use fetcher class to simplify the building of the [CoreData](https://developer.apple.com/documentation/coredata) persistence layer;
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## Installation
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It is possible to add this package to other libraries and applications by adding it as a dependency in a `Package.swift` file or in a Xcode project, through the *Package dependencies* interface.
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This package has minimum platform requirements that are important to take into account:
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* *iOS 15.0 or higher*;
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* *macOS 12.0 or higher*;
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* *tvOS 15.0 or higher*;
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* *watchOS 8.0 or higher*.
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### Package file
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In the intended `Package.swift` file, it is required to add the following dependency:
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```swift
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dependencies: [
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// ...
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.package(url: "https://github.com/rock-n-code/swift-libs.git", from: "0.1.3")
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// ...
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],
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```
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Then it is required to add the package to your target, like this:
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```swift
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targets: [
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.target(
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// ...
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dependencies: [
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.product(name: "SwiftLibs", package: "swift-libs")
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],
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// ...
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),
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]
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```
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### Xcode
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In an opened Xcode project, it is required to follow these steps to install the package:
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1. click on the Xcode project file in the sidebar to display *Project* and *Targets*;
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2. select the project under the *Project* section to show the *Info*, *Build Settings* and *Package Dependencies* options in the center menu just right on top;
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3. select the *Package Dependencies* option to show the defined dependencies of the project;
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4. press on the *+* (plus) button to add dependencies to the project;
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5. enter the URL `https://github.com/rock-n-code/swift-libs.git` into the *Search or Enter Package URL* located in the upper right corner;
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6. select the retrieved option;
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7. define the dependency rule (the *Up to Next Major Version* option and the *0.1.3* text are recommended);
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8. select the target to which the dependency will be applied (if required);
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9. wait for the package to be resolved and included in the project;
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10. now you should be ready to start using this package!
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### Other considerations
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This library is fully supported on Apple platforms only for the time being: *iOS*, *macOS*, *tvOS*, and *watchOS*. Support for other platforms such as *Linux* or *Windows* might be added in the future, depending on the type of changes those platforms require but this needs to be researched first.
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⚠️ Please notice that this library only supports the [Swift Package Manager](https://www.swift.org/package-manager/), and that support for other dependency managers such as *Cocoapods* and *Carthage* has not been prioritised.
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