Implemented the AmiiboFilter filter and conformed it to the Filter protocol.
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113
Sources/Filters/AmiiboFilter.swift
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113
Sources/Filters/AmiiboFilter.swift
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public struct AmiiboFilter {
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// MARK: Properties
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private let id: String?
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private let head: String?
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private let tail: String?
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private let name: String?
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private let type: String?
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private let gameSeries: String?
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private let amiiboSeries: String?
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private let character: String?
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private let showGames: Bool
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private let showUsage: Bool
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// MARK: Initialisers
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public init(
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id: String? = nil,
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head: String? = nil,
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tail: String? = nil,
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name: String? = nil,
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type: String? = nil,
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gameSeries: String? = nil,
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amiiboSeries: String? = nil,
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character: String? = nil,
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showGames: Bool = false,
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showUsage: Bool = false
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) {
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self.id = id
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self.head = head
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self.tail = tail
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self.name = name
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self.type = type
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self.gameSeries = gameSeries
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self.amiiboSeries = amiiboSeries
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self.character = character
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self.showGames = showGames
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self.showUsage = showUsage
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}
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}
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// MARK: - Filter
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extension AmiiboFilter: Filter {
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// MARK: Functions
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func makeParameters() -> [String : String?] {
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var parameters: [String : String?] = [:]
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if let id {
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parameters[.Key.id] = id
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}
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if let head {
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parameters[.Key.head] = head
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}
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if let tail {
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parameters[.Key.tail] = tail
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}
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if let name {
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parameters[.Key.name] = name
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}
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if let type {
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parameters[.Key.type] = type
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}
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if let gameSeries {
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parameters[.Key.gameSeries] = gameSeries
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}
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if let amiiboSeries {
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parameters[.Key.amiiboSeries] = amiiboSeries
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}
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if let character {
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parameters[.Key.character] = character
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}
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if showGames {
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parameters[.Key.showGames] = nil
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}
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if showUsage {
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parameters[.Key.showUsage] = nil
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}
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return parameters
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}
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}
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// MARK: - String+Key
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private extension String {
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enum Key {
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static let id = "id"
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static let head = "head"
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static let tail = "tail"
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static let name = "name"
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static let type = "type"
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static let gameSeries = "gameSeries"
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static let amiiboSeries = "amiiboSeries"
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static let character = "character"
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static let showGames = "showgames"
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static let showUsage = "showusage"
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}
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}
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