Moved the Amiibo API client implementation from the Amxbo project to the target of this package.
This commit is contained in:
@@ -0,0 +1,22 @@
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//===----------------------------------------------------------------------===//
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//
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// This source file is part of the AmiiboAPI open source project
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//
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// Copyright (c) 2024 Röck+Cöde VoF. and the AmiiboAPI project authors
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// Licensed under the EUPL 1.2 or later.
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//
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// See LICENSE for license information
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// See CONTRIBUTORS for the list of AmiiboAPI project authors
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//
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//===----------------------------------------------------------------------===//
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public enum AmiiboServiceError: Error {
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case badRequest
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case notAvailable
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case notFound
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case undocumented(_ statusCode: Int)
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}
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// MARK: - Equatable
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extension AmiiboServiceError: Equatable {}
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@@ -0,0 +1,48 @@
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//===----------------------------------------------------------------------===//
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//
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// This source file is part of the AmiiboAPI open source project
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//
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// Copyright (c) 2024 Röck+Cöde VoF. and the AmiiboAPI project authors
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// Licensed under the EUPL 1.2 or later.
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//
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// See LICENSE for license information
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// See CONTRIBUTORS for the list of AmiiboAPI project authors
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//
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//===----------------------------------------------------------------------===//
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public struct AmiiboFilter {
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// MARK: Properties
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public let gameCharacter: String?
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public let gameSeries: String?
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public let identifier: String?
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public let name: String?
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public let series: String?
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public let showGames: Bool?
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public let showUsage: Bool?
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public let type: String?
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// MARK: Initialisers
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public init(
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identifier: String? = nil,
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name: String? = nil,
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type: String? = nil,
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series: String? = nil,
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gameCharacter: String? = nil,
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gameSeries: String? = nil,
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showGames: Bool? = nil,
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showUsage: Bool? = nil
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) {
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self.gameCharacter = gameCharacter
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self.gameSeries = gameSeries
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self.identifier = identifier
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self.name = name
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self.series = series
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self.showGames = showGames
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self.showUsage = showUsage
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self.type = type
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}
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}
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@@ -0,0 +1,37 @@
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//===----------------------------------------------------------------------===//
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//
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// This source file is part of the AmiiboAPI open source project
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//
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// Copyright (c) 2024 Röck+Cöde VoF. and the AmiiboAPI project authors
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// Licensed under the EUPL 1.2 or later.
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//
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// See LICENSE for license information
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// See CONTRIBUTORS for the list of AmiiboAPI project authors
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//
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//===----------------------------------------------------------------------===//
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public struct AmiiboSeriesFilter: KeyNameFilter {
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// MARK: Properties
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public let key: String?
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public let name: String?
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// MARK: Initialisers
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public init() {
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self.key = nil
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self.name = nil
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}
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public init(key: String) {
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self.key = key
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self.name = nil
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}
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public init(name: String) {
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self.key = nil
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self.name = name
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}
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}
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@@ -0,0 +1,37 @@
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//===----------------------------------------------------------------------===//
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//
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// This source file is part of the AmiiboAPI open source project
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//
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// Copyright (c) 2024 Röck+Cöde VoF. and the AmiiboAPI project authors
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// Licensed under the EUPL 1.2 or later.
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//
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// See LICENSE for license information
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// See CONTRIBUTORS for the list of AmiiboAPI project authors
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//
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//===----------------------------------------------------------------------===//
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public struct AmiiboTypeFilter: KeyNameFilter {
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// MARK: Properties
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public let key: String?
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public let name: String?
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// MARK: Initialisers
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public init() {
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self.key = nil
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self.name = nil
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}
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public init(key: String) {
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self.key = key
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self.name = nil
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}
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public init(name: String) {
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self.key = nil
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self.name = name
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}
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}
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@@ -0,0 +1,37 @@
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//===----------------------------------------------------------------------===//
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//
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// This source file is part of the AmiiboAPI open source project
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//
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// Copyright (c) 2024 Röck+Cöde VoF. and the AmiiboAPI project authors
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// Licensed under the EUPL 1.2 or later.
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//
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// See LICENSE for license information
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// See CONTRIBUTORS for the list of AmiiboAPI project authors
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//
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//===----------------------------------------------------------------------===//
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public struct GameCharacterFilter: KeyNameFilter {
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// MARK: Properties
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public let key: String?
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public let name: String?
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// MARK: Initialisers
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public init() {
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self.key = nil
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self.name = nil
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}
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public init(key: String) {
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self.key = key
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self.name = nil
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}
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public init(name: String) {
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self.key = nil
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self.name = name
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}
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}
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@@ -0,0 +1,37 @@
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//===----------------------------------------------------------------------===//
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//
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// This source file is part of the AmiiboAPI open source project
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//
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// Copyright (c) 2024 Röck+Cöde VoF. and the AmiiboAPI project authors
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// Licensed under the EUPL 1.2 or later.
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//
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// See LICENSE for license information
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// See CONTRIBUTORS for the list of AmiiboAPI project authors
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//
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//===----------------------------------------------------------------------===//
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public struct GameSeriesFilter: KeyNameFilter {
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// MARK: Properties
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public let key: String?
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public let name: String?
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// MARK: Initialisers
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public init() {
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self.key = nil
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self.name = nil
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}
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public init(key: String) {
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self.key = key
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self.name = nil
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}
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public init(name: String) {
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self.key = nil
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self.name = name
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}
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}
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@@ -0,0 +1,59 @@
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//===----------------------------------------------------------------------===//
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//
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// This source file is part of the AmiiboAPI open source project
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//
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// Copyright (c) 2024 Röck+Cöde VoF. and the AmiiboAPI project authors
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// Licensed under the EUPL 1.2 or later.
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//
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// See LICENSE for license information
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// See CONTRIBUTORS for the list of AmiiboAPI project authors
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//
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//===----------------------------------------------------------------------===//
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import Foundation
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public struct Amiibo: Sendable {
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// MARK: Properties
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public let gameCharacter: String
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public let gameSeries: String
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public let head: String
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public let image: String
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public let name: String
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public let platform: Platform?
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public let release: Release
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public let series: String
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public let tail: String
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public let type: String
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// MARK: Initialisers
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init(_ payload: Components.Schemas.Amiibo) {
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self.gameCharacter = payload.character
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self.gameSeries = payload.gameSeries
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self.head = payload.head
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self.image = payload.image
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self.name = payload.name
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self.platform = .init(
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payload.gamesSwitch,
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payload.games3DS,
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payload.gamesWiiU
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)
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self.release = .init(payload.release)
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self.series = payload.amiiboSeries
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self.tail = payload.tail
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self.type = payload._type
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}
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// MARK: Computed
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public var identifier: String {
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head + tail
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}
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public var imageURL: URL? {
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.init(string: image)
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}
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}
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@@ -0,0 +1,37 @@
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//===----------------------------------------------------------------------===//
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//
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// This source file is part of the AmiiboAPI open source project
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//
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// Copyright (c) 2024 Röck+Cöde VoF. and the AmiiboAPI project authors
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// Licensed under the EUPL 1.2 or later.
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//
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// See LICENSE for license information
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// See CONTRIBUTORS for the list of AmiiboAPI project authors
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//
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//===----------------------------------------------------------------------===//
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extension Amiibo {
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public struct Game: Sendable {
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// MARK: Properties
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public let identifiers: [String]
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public let name: String
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public let usages: [Usage]?
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// MARK: Initialisers
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init(_ payload: Components.Schemas.AmiiboGame) {
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self.identifiers = payload.gameID
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self.name = payload.gameName
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self.usages = {
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guard let usages = payload.amiiboUsage else {
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return nil
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}
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return usages.map { .init($0) }
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}()
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}
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}
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}
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@@ -0,0 +1,51 @@
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//===----------------------------------------------------------------------===//
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//
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// This source file is part of the AmiiboAPI open source project
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//
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// Copyright (c) 2024 Röck+Cöde VoF. and the AmiiboAPI project authors
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// Licensed under the EUPL 1.2 or later.
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//
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// See LICENSE for license information
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// See CONTRIBUTORS for the list of AmiiboAPI project authors
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//
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//===----------------------------------------------------------------------===//
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extension Amiibo {
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public struct Platform: Sendable {
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// MARK: Properties
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public let `switch`: [Game]
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public let threeDS: [Game]
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public let wiiU: [Game]
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// MARK: Initialisers
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init?(
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_ `switch`: [Components.Schemas.AmiiboGame]?,
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_ threeDS: [Components.Schemas.AmiiboGame]?,
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_ wiiU: [Components.Schemas.AmiiboGame]?
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) {
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guard (`switch` != nil && `switch`?.isEmpty == false)
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|| (threeDS != nil && threeDS?.isEmpty == false)
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|| (wiiU != nil && wiiU?.isEmpty == false)
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else {
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return nil
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}
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self.switch = {
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guard let `switch` else { return [] }
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return `switch`.map { .init($0) }
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}()
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self.threeDS = {
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guard let threeDS else { return [] }
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return threeDS.map { .init($0) }
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}()
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self.wiiU = {
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guard let wiiU else { return [] }
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return wiiU.map { .init($0) }
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}()
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}
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|
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}
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}
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@@ -0,0 +1,35 @@
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//===----------------------------------------------------------------------===//
|
||||
//
|
||||
// This source file is part of the AmiiboAPI open source project
|
||||
//
|
||||
// Copyright (c) 2024 Röck+Cöde VoF. and the AmiiboAPI project authors
|
||||
// Licensed under the EUPL 1.2 or later.
|
||||
//
|
||||
// See LICENSE for license information
|
||||
// See CONTRIBUTORS for the list of AmiiboAPI project authors
|
||||
//
|
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//===----------------------------------------------------------------------===//
|
||||
|
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import Foundation
|
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|
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extension Amiibo {
|
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public struct Release: Sendable {
|
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|
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// MARK: Properties
|
||||
|
||||
public let america: Date?
|
||||
public let australia: Date?
|
||||
public let europe: Date?
|
||||
public let japan: Date?
|
||||
|
||||
// MARK: Initialisers
|
||||
|
||||
init(_ payload: Components.Schemas.AmiiboRelease) {
|
||||
self.america = payload.na
|
||||
self.australia = payload.au
|
||||
self.europe = payload.eu
|
||||
self.japan = payload.jp
|
||||
}
|
||||
|
||||
}
|
||||
}
|
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@@ -0,0 +1,29 @@
|
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//===----------------------------------------------------------------------===//
|
||||
//
|
||||
// This source file is part of the AmiiboAPI open source project
|
||||
//
|
||||
// Copyright (c) 2024 Röck+Cöde VoF. and the AmiiboAPI project authors
|
||||
// Licensed under the EUPL 1.2 or later.
|
||||
//
|
||||
// See LICENSE for license information
|
||||
// See CONTRIBUTORS for the list of AmiiboAPI project authors
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
extension Amiibo {
|
||||
public struct Usage: Sendable {
|
||||
|
||||
// MARK: Properties
|
||||
|
||||
public let explanation: String
|
||||
public let isWriteable: Bool
|
||||
|
||||
// MARK: Initialisers
|
||||
|
||||
init(_ payload: Components.Schemas.AmiiboUsage) {
|
||||
self.explanation = payload.Usage
|
||||
self.isWriteable = payload.write
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,27 @@
|
||||
//===----------------------------------------------------------------------===//
|
||||
//
|
||||
// This source file is part of the AmiiboAPI open source project
|
||||
//
|
||||
// Copyright (c) 2024 Röck+Cöde VoF. and the AmiiboAPI project authors
|
||||
// Licensed under the EUPL 1.2 or later.
|
||||
//
|
||||
// See LICENSE for license information
|
||||
// See CONTRIBUTORS for the list of AmiiboAPI project authors
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
public struct AmiiboSeries: KeyNameModel {
|
||||
|
||||
// MARK: Properties
|
||||
|
||||
public let key: String
|
||||
public let name: String
|
||||
|
||||
// MARK: Initialisers
|
||||
|
||||
init(_ payload: Components.Schemas.Tuple) {
|
||||
self.key = payload.key
|
||||
self.name = payload.name
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,27 @@
|
||||
//===----------------------------------------------------------------------===//
|
||||
//
|
||||
// This source file is part of the AmiiboAPI open source project
|
||||
//
|
||||
// Copyright (c) 2024 Röck+Cöde VoF. and the AmiiboAPI project authors
|
||||
// Licensed under the EUPL 1.2 or later.
|
||||
//
|
||||
// See LICENSE for license information
|
||||
// See CONTRIBUTORS for the list of AmiiboAPI project authors
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
public struct AmiiboType: KeyNameModel {
|
||||
|
||||
// MARK: Properties
|
||||
|
||||
public let key: String
|
||||
public let name: String
|
||||
|
||||
// MARK: Initialisers
|
||||
|
||||
init(_ payload: Components.Schemas.Tuple) {
|
||||
self.key = payload.key
|
||||
self.name = payload.name
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,27 @@
|
||||
//===----------------------------------------------------------------------===//
|
||||
//
|
||||
// This source file is part of the AmiiboAPI open source project
|
||||
//
|
||||
// Copyright (c) 2024 Röck+Cöde VoF. and the AmiiboAPI project authors
|
||||
// Licensed under the EUPL 1.2 or later.
|
||||
//
|
||||
// See LICENSE for license information
|
||||
// See CONTRIBUTORS for the list of AmiiboAPI project authors
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
public struct GameCharacter: KeyNameModel {
|
||||
|
||||
// MARK: Properties
|
||||
|
||||
public let key: String
|
||||
public let name: String
|
||||
|
||||
// MARK: Initialisers
|
||||
|
||||
init(_ payload: Components.Schemas.Tuple) {
|
||||
self.key = payload.key
|
||||
self.name = payload.name
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,27 @@
|
||||
//===----------------------------------------------------------------------===//
|
||||
//
|
||||
// This source file is part of the AmiiboAPI open source project
|
||||
//
|
||||
// Copyright (c) 2024 Röck+Cöde VoF. and the AmiiboAPI project authors
|
||||
// Licensed under the EUPL 1.2 or later.
|
||||
//
|
||||
// See LICENSE for license information
|
||||
// See CONTRIBUTORS for the list of AmiiboAPI project authors
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
public struct GameSeries: KeyNameModel {
|
||||
|
||||
// MARK: Properties
|
||||
|
||||
public let key: String
|
||||
public let name: String
|
||||
|
||||
// MARK: Initialisers
|
||||
|
||||
init(_ payload: Components.Schemas.Tuple) {
|
||||
self.key = payload.key
|
||||
self.name = payload.name
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,231 @@
|
||||
//===----------------------------------------------------------------------===//
|
||||
//
|
||||
// This source file is part of the AmiiboAPI open source project
|
||||
//
|
||||
// Copyright (c) 2024 Röck+Cöde VoF. and the AmiiboAPI project authors
|
||||
// Licensed under the EUPL 1.2 or later.
|
||||
//
|
||||
// See LICENSE for license information
|
||||
// See CONTRIBUTORS for the list of AmiiboAPI project authors
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
import Foundation
|
||||
import OpenAPIRuntime
|
||||
|
||||
public struct AmiiboService {
|
||||
|
||||
// MARK: Properties
|
||||
|
||||
private let client: Client
|
||||
|
||||
// MARK: Initialisers
|
||||
|
||||
public init() throws {
|
||||
self.client = try .live
|
||||
}
|
||||
|
||||
// MARK: Functions
|
||||
|
||||
public func getAmiibos(
|
||||
by filter: AmiiboFilter = .init()
|
||||
) async throws -> [Amiibo] {
|
||||
let response = try await client.getAmiibos(
|
||||
.init(query: .init(
|
||||
amiiboSeries: filter.series,
|
||||
character: filter.gameCharacter,
|
||||
gameseries: filter.gameSeries,
|
||||
id: filter.identifier,
|
||||
name: filter.name,
|
||||
showgames: filter.showGames,
|
||||
showusage: filter.showUsage,
|
||||
_type: filter.type
|
||||
))
|
||||
)
|
||||
|
||||
switch response {
|
||||
case let .ok(okResponse):
|
||||
switch okResponse.body {
|
||||
case let .json(output):
|
||||
switch output.amiibo {
|
||||
case let .Amiibo(object):
|
||||
return [.init(object)]
|
||||
|
||||
case let .AmiiboList(list):
|
||||
return list
|
||||
.map { .init($0) }
|
||||
.sorted { $0.identifier < $1.identifier }
|
||||
}
|
||||
}
|
||||
|
||||
case .badRequest:
|
||||
throw AmiiboServiceError.badRequest
|
||||
|
||||
case let .undocumented(statusCode, _):
|
||||
throw AmiiboServiceError.undocumented(statusCode)
|
||||
}
|
||||
}
|
||||
|
||||
public func getAmiiboSeries(
|
||||
by filter: AmiiboSeriesFilter = .init()
|
||||
) async throws -> [AmiiboSeries] {
|
||||
let response = try await client.getAmiiboSeries(
|
||||
.init(query: .init(
|
||||
key: filter.key,
|
||||
name: filter.name
|
||||
))
|
||||
)
|
||||
|
||||
switch response {
|
||||
case let .ok(okResponse):
|
||||
switch okResponse.body {
|
||||
case let .json(output):
|
||||
return map(output, to: AmiiboSeries.self)
|
||||
}
|
||||
|
||||
case .badRequest:
|
||||
throw AmiiboServiceError.badRequest
|
||||
|
||||
case .internalServerError:
|
||||
throw AmiiboServiceError.notAvailable
|
||||
|
||||
case .notFound:
|
||||
throw AmiiboServiceError.notFound
|
||||
|
||||
case let .undocumented(statusCode, _):
|
||||
throw AmiiboServiceError.undocumented(statusCode)
|
||||
}
|
||||
}
|
||||
|
||||
public func getAmiiboTypes(
|
||||
by filter: AmiiboTypeFilter = .init()
|
||||
) async throws -> [AmiiboType] {
|
||||
let response = try await client.getAmiiboTypes(
|
||||
.init(query: .init(
|
||||
key: filter.key,
|
||||
name: filter.name
|
||||
))
|
||||
)
|
||||
|
||||
switch response {
|
||||
case let .ok(okResponse):
|
||||
switch okResponse.body {
|
||||
case let .json(output):
|
||||
return map(output, to: AmiiboType.self)
|
||||
}
|
||||
|
||||
case .badRequest:
|
||||
throw AmiiboServiceError.badRequest
|
||||
|
||||
case .internalServerError:
|
||||
throw AmiiboServiceError.notAvailable
|
||||
|
||||
case .notFound:
|
||||
throw AmiiboServiceError.notFound
|
||||
|
||||
case let .undocumented(statusCode, _):
|
||||
throw AmiiboServiceError.undocumented(statusCode)
|
||||
}
|
||||
}
|
||||
|
||||
public func getGameCharacters(
|
||||
by filter: GameCharacterFilter = .init()
|
||||
) async throws -> [GameCharacter] {
|
||||
let response = try await client.getGameCharacters(
|
||||
.init(query: .init(
|
||||
key: filter.key,
|
||||
name: filter.name
|
||||
))
|
||||
)
|
||||
|
||||
switch response {
|
||||
case let .ok(okResponse):
|
||||
switch okResponse.body {
|
||||
case let .json(output):
|
||||
return map(output, to: GameCharacter.self)
|
||||
}
|
||||
|
||||
case .badRequest:
|
||||
throw AmiiboServiceError.badRequest
|
||||
|
||||
case .internalServerError:
|
||||
throw AmiiboServiceError.notAvailable
|
||||
|
||||
case .notFound:
|
||||
throw AmiiboServiceError.notFound
|
||||
|
||||
case let .undocumented(statusCode, _):
|
||||
throw AmiiboServiceError.undocumented(statusCode)
|
||||
}
|
||||
}
|
||||
|
||||
public func getGameSeries(
|
||||
by filter: GameSeriesFilter = .init()
|
||||
) async throws -> [GameSeries] {
|
||||
let response = try await client.getGameSeries(
|
||||
.init(query: .init(
|
||||
key: filter.key,
|
||||
name: filter.name
|
||||
))
|
||||
)
|
||||
|
||||
switch response {
|
||||
case let .ok(okResponse):
|
||||
switch okResponse.body {
|
||||
case let .json(output):
|
||||
return map(output, to: GameSeries.self)
|
||||
}
|
||||
|
||||
case .badRequest:
|
||||
throw AmiiboServiceError.badRequest
|
||||
|
||||
case .internalServerError:
|
||||
throw AmiiboServiceError.notAvailable
|
||||
|
||||
case .notFound:
|
||||
throw AmiiboServiceError.notFound
|
||||
|
||||
case let .undocumented(statusCode, _):
|
||||
throw AmiiboServiceError.undocumented(statusCode)
|
||||
}
|
||||
}
|
||||
|
||||
public func getLastUpdated() async throws -> Date {
|
||||
let response = try await client.getLastUpdated()
|
||||
|
||||
switch response {
|
||||
case let .ok(okResponse):
|
||||
switch okResponse.body {
|
||||
case let .json(output):
|
||||
return output.lastUpdated
|
||||
}
|
||||
|
||||
case let .undocumented(statusCode, _):
|
||||
throw AmiiboServiceError.undocumented(statusCode)
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// MARK: - Helpers
|
||||
|
||||
private extension AmiiboService {
|
||||
|
||||
// MARK: Functions
|
||||
|
||||
func map<Model: KeyNameModel>(
|
||||
_ output: Components.Schemas.TupleWrapper,
|
||||
to: Model.Type
|
||||
) -> [Model] {
|
||||
switch output.amiibo {
|
||||
case let .Tuple(payload):
|
||||
return [.init(payload)]
|
||||
|
||||
case let .TupleList(list):
|
||||
return list
|
||||
.map { .init($0) }
|
||||
.sorted { $0.key < $1.key }
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user