Moved the Amiibo API client implementation from the Amxbo project to the target of this package.

This commit is contained in:
2024-09-07 11:09:06 +02:00
parent c066a1896a
commit 4f5baeaa11
22 changed files with 904 additions and 2 deletions
@@ -0,0 +1,37 @@
//===----------------------------------------------------------------------===//
//
// This source file is part of the AmiiboAPI open source project
//
// Copyright (c) 2024 Röck+Cöde VoF. and the AmiiboAPI project authors
// Licensed under the EUPL 1.2 or later.
//
// See LICENSE for license information
// See CONTRIBUTORS for the list of AmiiboAPI project authors
//
//===----------------------------------------------------------------------===//
extension Amiibo {
public struct Game: Sendable {
// MARK: Properties
public let identifiers: [String]
public let name: String
public let usages: [Usage]?
// MARK: Initialisers
init(_ payload: Components.Schemas.AmiiboGame) {
self.identifiers = payload.gameID
self.name = payload.gameName
self.usages = {
guard let usages = payload.amiiboUsage else {
return nil
}
return usages.map { .init($0) }
}()
}
}
}
@@ -0,0 +1,51 @@
//===----------------------------------------------------------------------===//
//
// This source file is part of the AmiiboAPI open source project
//
// Copyright (c) 2024 Röck+Cöde VoF. and the AmiiboAPI project authors
// Licensed under the EUPL 1.2 or later.
//
// See LICENSE for license information
// See CONTRIBUTORS for the list of AmiiboAPI project authors
//
//===----------------------------------------------------------------------===//
extension Amiibo {
public struct Platform: Sendable {
// MARK: Properties
public let `switch`: [Game]
public let threeDS: [Game]
public let wiiU: [Game]
// MARK: Initialisers
init?(
_ `switch`: [Components.Schemas.AmiiboGame]?,
_ threeDS: [Components.Schemas.AmiiboGame]?,
_ wiiU: [Components.Schemas.AmiiboGame]?
) {
guard (`switch` != nil && `switch`?.isEmpty == false)
|| (threeDS != nil && threeDS?.isEmpty == false)
|| (wiiU != nil && wiiU?.isEmpty == false)
else {
return nil
}
self.switch = {
guard let `switch` else { return [] }
return `switch`.map { .init($0) }
}()
self.threeDS = {
guard let threeDS else { return [] }
return threeDS.map { .init($0) }
}()
self.wiiU = {
guard let wiiU else { return [] }
return wiiU.map { .init($0) }
}()
}
}
}
@@ -0,0 +1,35 @@
//===----------------------------------------------------------------------===//
//
// This source file is part of the AmiiboAPI open source project
//
// Copyright (c) 2024 Röck+Cöde VoF. and the AmiiboAPI project authors
// Licensed under the EUPL 1.2 or later.
//
// See LICENSE for license information
// See CONTRIBUTORS for the list of AmiiboAPI project authors
//
//===----------------------------------------------------------------------===//
import Foundation
extension Amiibo {
public struct Release: Sendable {
// MARK: Properties
public let america: Date?
public let australia: Date?
public let europe: Date?
public let japan: Date?
// MARK: Initialisers
init(_ payload: Components.Schemas.AmiiboRelease) {
self.america = payload.na
self.australia = payload.au
self.europe = payload.eu
self.japan = payload.jp
}
}
}
@@ -0,0 +1,29 @@
//===----------------------------------------------------------------------===//
//
// This source file is part of the AmiiboAPI open source project
//
// Copyright (c) 2024 Röck+Cöde VoF. and the AmiiboAPI project authors
// Licensed under the EUPL 1.2 or later.
//
// See LICENSE for license information
// See CONTRIBUTORS for the list of AmiiboAPI project authors
//
//===----------------------------------------------------------------------===//
extension Amiibo {
public struct Usage: Sendable {
// MARK: Properties
public let explanation: String
public let isWriteable: Bool
// MARK: Initialisers
init(_ payload: Components.Schemas.AmiiboUsage) {
self.explanation = payload.Usage
self.isWriteable = payload.write
}
}
}