Moved the Amiibo API client implementation from the Amxbo project to the target of this package.

This commit is contained in:
2024-09-07 11:09:06 +02:00
parent c066a1896a
commit 4f5baeaa11
22 changed files with 904 additions and 2 deletions
@@ -0,0 +1,51 @@
//===----------------------------------------------------------------------===//
//
// This source file is part of the AmiiboAPI open source project
//
// Copyright (c) 2024 Röck+Cöde VoF. and the AmiiboAPI project authors
// Licensed under the EUPL 1.2 or later.
//
// See LICENSE for license information
// See CONTRIBUTORS for the list of AmiiboAPI project authors
//
//===----------------------------------------------------------------------===//
extension Amiibo {
public struct Platform: Sendable {
// MARK: Properties
public let `switch`: [Game]
public let threeDS: [Game]
public let wiiU: [Game]
// MARK: Initialisers
init?(
_ `switch`: [Components.Schemas.AmiiboGame]?,
_ threeDS: [Components.Schemas.AmiiboGame]?,
_ wiiU: [Components.Schemas.AmiiboGame]?
) {
guard (`switch` != nil && `switch`?.isEmpty == false)
|| (threeDS != nil && threeDS?.isEmpty == false)
|| (wiiU != nil && wiiU?.isEmpty == false)
else {
return nil
}
self.switch = {
guard let `switch` else { return [] }
return `switch`.map { .init($0) }
}()
self.threeDS = {
guard let threeDS else { return [] }
return threeDS.map { .init($0) }
}()
self.wiiU = {
guard let wiiU else { return [] }
return wiiU.map { .init($0) }
}()
}
}
}