Updated the project documentation in the package.

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# Amiibo Service
A library written entirely with [Swift](https://www.swift.org) that provides everything the developer needs to interacts with the [Amiibo API](https://www.amiiboapi.org) backend service.
A library written entirely with [Swift](https://www.swift.org) that provides everything the developer needs to interact with the [Amiibo API](https://www.amiiboapi.org) backend service.
## Installation
To use this library, then it is mandatory to add it as a dependency in the `Package.swift` file:
To use this library, add it as a dependency in the `Package.swift` file:
```swift
let package = Package(
@@ -28,10 +28,82 @@ let package = Package(
)
```
It is also possible to use this library with your app in Xcode, then add it as a dependency in your Xcode project.
It is also possible to use this library with your app in Xcode by adding it as a dependency in your Xcode project.
> important: Swift 5.10 or higher is required in order to build this library.
> [!IMPORTANT]
> Swift 5.10 or higher is required in order to build this library.
## Usage
```swift
import AmiiboService
let service = AmiiboService()
// Fetch all amiibos
let amiibos = try await service.getAmiibos()
// Fetch amiibos filtered by name
let zeldaAmiibos = try await service.getAmiibos(.init(name: "zelda"))
// Fetch amiibo series, types, game characters, and game series
let series = try await service.getAmiiboSeries()
let types = try await service.getAmiiboTypes()
let characters = try await service.getGameCharacters()
let gameSeries = try await service.getGameSeries()
// Fetch the last updated timestamp
let lastUpdated = try await service.getLastUpdated()
```
## Caching
The [Amiibo API](https://www.amiiboapi.org) recommends that consumers who call the API regularly implement caching on their systems. Pass a custom `URLSessionTransport` with a cache-configured `URLSession` to `AmiiboLiveClient`:
```swift
import OpenAPIURLSession
let configuration = URLSessionConfiguration.default
configuration.urlCache = URLCache(
memoryCapacity: 5_000_000,
diskCapacity: 50_000_000
)
let transport = URLSessionTransport(
configuration: .init(
session: URLSession(configuration: configuration)
)
)
let service = AmiiboService(
client: AmiiboLiveClient(transport: transport)
)
```
## Testing
The `AmiiboClient` protocol enables creating custom mock clients for unit testing without network calls. Conform to `AmiiboClient` and inject it into `AmiiboService` via its `init(client:)` initializer:
```swift
import AmiiboService
struct MyMockClient: AmiiboClient {
var error: AmiiboServiceError?
func getAmiibos(
by filter: AmiiboFilter
) async throws(AmiiboServiceError) -> [Amiibo] {
if let error { throw error }
return []
}
// Implement remaining protocol requirements...
}
let service = AmiiboService(client: MyMockClient())
```
## Documentation
Please refer to the [online documentation](https://rock-n-code.github.io/amiibo-service/documentation/amiiboservice/) for further informations about this library.
Please refer to the [online documentation](https://rock-n-code.github.io/amiibo-service/documentation/amiiboservice/) for further information about this library.
@@ -0,0 +1,22 @@
# ``AmiiboService``
## Topics
### Initializers
- ``AmiiboService/init(client:)``
### Amiibo endpoints
- ``AmiiboService/getAmiibos(_:)``
- ``AmiiboService/getAmiiboSeries(_:)``
- ``AmiiboService/getAmiiboTypes(_:)``
### Game endpoints
- ``AmiiboService/getGameCharacters(_:)``
- ``AmiiboService/getGameSeries(_:)``
### System endpoints
- ``AmiiboService/getLastUpdated()``
@@ -0,0 +1,19 @@
# ``AmiiboServiceError``
## Topics
### Request errors
- ``AmiiboServiceError/badRequest``
- ``AmiiboServiceError/cancelled``
### Response errors
- ``AmiiboServiceError/decoding``
- ``AmiiboServiceError/notFound``
### Service errors
- ``AmiiboServiceError/notAvailable``
- ``AmiiboServiceError/undocumented(_:)``
- ``AmiiboServiceError/unknown``
@@ -72,6 +72,31 @@ This leverages HTTP cache headers from the server and persists cached responses
Alternatively, cache the results returned by ``AmiiboService`` directly in your application using any storage mechanism that fits your needs, such as an in-memory dictionary, a database, or a file-based store.
## Testing
The ``AmiiboClient`` protocol enables creating custom mock clients for testing, eliminating the need for network calls in unit tests. Conform to ``AmiiboClient`` and return stubbed data or throw ``AmiiboServiceError`` errors to verify your application's behavior:
```swift
import AmiiboService
struct MyMockClient: AmiiboClient {
var error: AmiiboServiceError?
func getAmiibos(
by filter: AmiiboFilter
) async throws(AmiiboServiceError) -> [Amiibo] {
if let error { throw error }
return []
}
// Implement remaining protocol requirements...
}
let service = AmiiboService(client: MyMockClient())
```
Inject the mock client into ``AmiiboService`` via its ``AmiiboService/init(client:)`` initializer to test how your code handles empty results, specific errors, or any other scenario without relying on the live backend.
## Tasks
This library offers a set of ready-to-use tasks that simplify the interaction with the library, which the developer can use from any `Terminal` application.