Documented the Amiibo model and its sub-models in the library target.

This commit is contained in:
2025-09-09 11:06:34 +02:00
parent aaa0a7835e
commit 93afbb2c1e
6 changed files with 71 additions and 9 deletions
+10 -2
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@@ -11,16 +11,24 @@
//===----------------------------------------------------------------------===
extension Amiibo {
/// A model that represents a game related to an amiibo item.
public struct Game: Sendable {
// MARK: Properties
/// A list of identifiers.
public let identifiers: [String]
/// A name.
public let name: String
/// A list of amiibo usages, if any.
public let usages: [Usage]?
// MARK: Initialisers
// MARK: Initializers
/// Initializes this model from a given payload.
/// - Parameter payload: A payload that contains the values for the model.
init(_ payload: Components.Schemas.AmiiboGame) {
self.identifiers = payload.gameID
self.name = payload.gameName
@@ -11,16 +11,30 @@
//===----------------------------------------------------------------------===
extension Amiibo {
/// A model that represents a collection of `WiiU`, `3DS`, and `Switch` games related to an amiibo item.
public struct Platform: Sendable {
// MARK: Properties
/// A list of `Switch` games related to an amiibo item.
public let `switch`: [Game]
/// A list of `3DS` games related to an amiibo item.
public let threeDS: [Game]
/// A list of `WiiU` games related to an amiibo item.
public let wiiU: [Game]
// MARK: Initialisers
/// Initializes this model.
///
/// > important: In case no data is provided, then an instance of this model is not created.
///
/// - Parameters:
/// - `switch`: A list of `Switch` games related to an amiibo item, if any.
/// - threeDS: A list of `3DS` games related to an amiibo item, if any.
/// - wiiU: A list of `WiiU` games related to an amiibo item, if any.
init?(
_ `switch`: [Components.Schemas.AmiiboGame]?,
_ threeDS: [Components.Schemas.AmiiboGame]?,
@@ -13,17 +13,27 @@
import Foundation
extension Amiibo {
/// A model that represents a collection of release dates related to an amiibo item.
public struct Release: Sendable {
// MARK: Properties
/// A release date for North America, if any.
public let america: Date?
/// A release date for Australia, if any.
public let australia: Date?
/// A release date for Europe, if any.
public let europe: Date?
/// A release date for Japan, if any.
public let japan: Date?
// MARK: Initialisers
// MARK: Initializers
/// Initializes this model from a given payload.
/// - Parameter payload: A payload that contains the values for the model.
init(_ payload: Components.Schemas.AmiiboRelease) {
self.america = payload.na
self.australia = payload.au
@@ -11,15 +11,21 @@
//===----------------------------------------------------------------------===
extension Amiibo {
/// A model that represents the usage of an amiibo item within a certain game.
public struct Usage: Sendable {
// MARK: Properties
/// An explanation of how to use an amiibo item.
public let explanation: String
/// A flag that indicates whether an amiibo item can save game data in it.
public let isWriteable: Bool
// MARK: Initialisers
// MARK: Initializers
/// Initializes this model from a given payload.
/// - Parameter payload: A payload that contains the values for the model.
init(_ payload: Components.Schemas.AmiiboUsage) {
self.explanation = payload.Usage
self.isWriteable = payload.write