Added package initializers to the Amiibo models for testing.

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javier committed 2026-10-25 19:56:05 +01:00
1 parent 51b1245ec3
commit c031fdcc97
10 files changed
+222

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@@ -53,6 +53,31 @@ public struct Amiibo: Sendable, Hashable {
// MARK: Initializers
/// Initializes this model.
package init(
head: String,
tail: String,
name: String,
type: String,
series: String,
gameCharacter: String,
gameSeries: String,
image: String,
release: Release = .init(),
platform: Platform? = nil
) {
self.gameCharacter = gameCharacter
self.gameSeries = gameSeries
self.head = head
self.image = image
self.name = name
self.platform = platform
self.release = release
self.series = series
self.tail = tail
self.type = type
}
/// Initializes this model from a given payload.
/// - Parameter payload: A payload that contains the values for the model.
init(_ payload: Components.Schemas.Amiibo) {
@@ -29,6 +29,17 @@ extension Amiibo {
// MARK: Initializers
/// Initializes this model.
package init(
identifiers: [String],
name: String,
usages: [Usage]? = nil
) {
self.identifiers = identifiers
self.name = name
self.usages = usages
}
/// Initializes this model from a given payload.
/// - Parameter payload: A payload that contains the values for the model.
init(_ payload: Components.Schemas.AmiiboGame) {
@@ -33,6 +33,19 @@ extension Amiibo {
// MARK: Initializers
/// Initializes this model.
package init(
`switch`: [Game] = [],
switch2: [Game] = [],
threeDS: [Game] = [],
wiiU: [Game] = []
) {
self.switch = `switch`
self.switch2 = switch2
self.threeDS = threeDS
self.wiiU = wiiU
}
/// Initializes this model from the given payloads.
///
/// > important: In case no data is provided, then an instance of this model is not created.
///
@@ -36,6 +36,19 @@ extension Amiibo {
// MARK: Initializers
/// Initializes this model.
package init(
america: Date? = nil,
australia: Date? = nil,
europe: Date? = nil,
japan: Date? = nil
) {
self.america = america
self.australia = australia
self.europe = europe
self.japan = japan
}
/// Initializes this model from a given payload.
/// - Parameter payload: A payload that contains the values for the model.
init(_ payload: Components.Schemas.AmiiboRelease) {
@@ -26,6 +26,12 @@ extension Amiibo {
// MARK: Initializers
/// Initializes this model.
package init(explanation: String, isWriteable: Bool) {
self.explanation = explanation
self.isWriteable = isWriteable
}
/// Initializes this model from a given payload.
/// - Parameter payload: A payload that contains the values for the model.
init(_ payload: Components.Schemas.AmiiboUsage) {
@@ -25,6 +25,12 @@ public struct AmiiboSeries: KeyNameModel {
// MARK: Initializers
/// Initializes this model.
package init(key: String, name: String) {
self.key = key
self.name = name
}
/// Initializes this model from a given payload.
/// - Parameter payload: A payload that contains the values for the model.
init(_ payload: some KeyNamePayload) {
@@ -25,6 +25,12 @@ public struct AmiiboType: KeyNameModel {
// MARK: Initializers
/// Initializes this model.
package init(key: String, name: String) {
self.key = key
self.name = name
}
/// Initializes this model from a given payload.
/// - Parameter payload: A payload that contains the values for the model.
init(_ payload: some KeyNamePayload) {
@@ -25,6 +25,12 @@ public struct GameCharacter: KeyNameModel {
// MARK: Initializers
/// Initializes this model.
package init(key: String, name: String) {
self.key = key
self.name = name
}
/// Initializes this model from a given payload.
/// - Parameter payload: A payload that contains the values for the model.
init(_ payload: some KeyNamePayload) {
@@ -25,6 +25,12 @@ public struct GameSeries: KeyNameModel {
// MARK: Initializers
/// Initializes this model.
package init(key: String, name: String) {
self.key = key
self.name = name
}
/// Initializes this model from a given payload.
/// - Parameter payload: A payload that contains the values for the model.
init(_ payload: some KeyNamePayload) {
@@ -33,6 +33,20 @@ struct AmiiboServiceMockTests {
#expect(amiibos.isEmpty)
}
@Test("returns amiibos when mock provides a list")
func getAmiibosList() async throws {
// GIVEN
let service = AmiiboService(client: AmiiboMockClient(amiibos: Fixtures.amiibos))
// WHEN
let amiibos = try await service.getAmiibos()
// THEN
#expect(amiibos == Fixtures.amiibos)
#expect(amiibos.first?.identifier == "0100000000040002")
#expect(amiibos.first?.imageURL != nil)
}
@Test("throws notFound when mock provides no amiibos")
func getAmiibosNotFound() async {
// GIVEN
@@ -71,6 +85,18 @@ struct AmiiboServiceMockTests {
#expect(amiiboSeries.isEmpty)
}
@Test("returns amiibo series when mock provides a list")
func getAmiiboSeriesList() async throws {
// GIVEN
let service = AmiiboService(client: AmiiboMockClient(amiiboSeries: Fixtures.amiiboSeries))
// WHEN
let amiiboSeries = try await service.getAmiiboSeries()
// THEN
#expect(amiiboSeries == Fixtures.amiiboSeries)
}
@Test("throws notFound when mock provides no amiibo series")
func getAmiiboSeriesNotFound() async {
// GIVEN
@@ -109,6 +135,18 @@ struct AmiiboServiceMockTests {
#expect(amiiboTypes.isEmpty)
}
@Test("returns amiibo types when mock provides a list")
func getAmiiboTypesList() async throws {
// GIVEN
let service = AmiiboService(client: AmiiboMockClient(amiiboTypes: Fixtures.amiiboTypes))
// WHEN
let amiiboTypes = try await service.getAmiiboTypes()
// THEN
#expect(amiiboTypes == Fixtures.amiiboTypes)
}
@Test("throws notFound when mock provides no amiibo types")
func getAmiiboTypesNotFound() async {
// GIVEN
@@ -147,6 +185,18 @@ struct AmiiboServiceMockTests {
#expect(gameCharacters.isEmpty)
}
@Test("returns game characters when mock provides a list")
func getGameCharactersList() async throws {
// GIVEN
let service = AmiiboService(client: AmiiboMockClient(gameCharacters: Fixtures.gameCharacters))
// WHEN
let gameCharacters = try await service.getGameCharacters()
// THEN
#expect(gameCharacters == Fixtures.gameCharacters)
}
@Test("throws notFound when mock provides no game characters")
func getGameCharactersNotFound() async {
// GIVEN
@@ -185,6 +235,18 @@ struct AmiiboServiceMockTests {
#expect(gameSeries.isEmpty)
}
@Test("returns game series when mock provides a list")
func getGameSeriesList() async throws {
// GIVEN
let service = AmiiboService(client: AmiiboMockClient(gameSeries: Fixtures.gameSeries))
// WHEN
let gameSeries = try await service.getGameSeries()
// THEN
#expect(gameSeries == Fixtures.gameSeries)
}
@Test("throws notFound when mock provides no game series")
func getGameSeriesNotFound() async {
// GIVEN
@@ -264,3 +326,71 @@ private enum Errors {
.unknown("An underlying error description.")
]
}
private enum Fixtures {
/// Amiibo items; the first one has release dates and related games with usages.
static let amiibos: [Amiibo] = [
.init(
head: "01000000",
tail: "00040002",
name: "Zelda",
type: "Figure",
series: "Super Smash Bros.",
gameCharacter: "Zelda",
gameSeries: "The Legend of Zelda",
image: "https://raw.githubusercontent.com/N3evin/AmiiboAPI/master/images/icon_01000000-00040002.png",
release: .init(
america: Date(timeIntervalSince1970: 1_416_441_600),
australia: Date(timeIntervalSince1970: 1_417_564_800),
europe: Date(timeIntervalSince1970: 1_417_132_800),
japan: Date(timeIntervalSince1970: 1_417_564_800)
),
platform: .init(
switch: [
.init(
identifiers: ["01007EF00011E000"],
name: "The Legend of Zelda: Breath of the Wild",
usages: [.init(explanation: "Spawns a random selection of items.", isWriteable: false)]
)
],
wiiU: [
.init(
identifiers: ["0005000010145000"],
name: "Super Smash Bros. for Wii U",
usages: [.init(explanation: "Unlocks a figure player.", isWriteable: true)]
)
]
)
),
.init(
head: "00000000",
tail: "00000002",
name: "Mario",
type: "Figure",
series: "Super Smash Bros.",
gameCharacter: "Mario",
gameSeries: "Super Mario",
image: "https://raw.githubusercontent.com/N3evin/AmiiboAPI/master/images/icon_00000000-00000002.png"
)
]
/// Amiibo series.
static let amiiboSeries: [AmiiboSeries] = [
.init(key: "0x00", name: "Super Smash Bros."),
.init(key: "0x01", name: "Super Mario")
]
/// Amiibo types.
static let amiiboTypes: [AmiiboType] = [
.init(key: "0x00", name: "Figure"),
.init(key: "0x01", name: "Card")
]
/// Game characters.
static let gameCharacters: [GameCharacter] = [
.init(key: "0x0000", name: "Mario"),
.init(key: "0x0100", name: "Zelda")
]
/// Game series.
static let gameSeries: [GameSeries] = [
.init(key: "0x000", name: "Super Mario"),
.init(key: "0x010", name: "The Legend of Zelda")
]
}