0af0e3056d
This PR contains the work done to: * Documented the public properties, initializers, and/or functions of those types conforming to the `APIClient`, `KeyNameFilter`, and `KeyNameModel` protocols, to fix the issue that the protocol documentations cannot be inherited; * Moved the `AmiiboService` DocC documentation catalog inside the library target; * Amended the folder structure of the library and test targets; * Fixed further documentation issues encountered while revising the written documentation; * Added the `lib-test` task in the `Makefile` file; * Improved the naming for the existing tasks in the `Makefile` file. Reviewed-on: #8 Co-authored-by: Javier Cicchelli <javier@rock-n-code.com> Co-committed-by: Javier Cicchelli <javier@rock-n-code.com>
46 lines
1.4 KiB
Swift
46 lines
1.4 KiB
Swift
//===----------------------------------------------------------------------===
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//
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// This source file is part of the AmiiboService open source project
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//
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// Copyright (c) 2024-2025 Röck+Cöde VoF. and the AmiiboAPI project authors
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// Licensed under the EUPL 1.2 or later.
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//
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// See LICENSE for license information
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// See CONTRIBUTORS for the list of AmiiboAPI project authors
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//
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//===----------------------------------------------------------------------===
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extension Amiibo {
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/// A model that represents a game related to an amiibo item.
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public struct Game: Sendable {
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// MARK: Properties
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/// A list of identifiers.
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public let identifiers: [String]
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/// A name.
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public let name: String
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/// A list of amiibo usages, if any.
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public let usages: [Usage]?
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// MARK: Initializers
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/// Initializes this model from a given payload.
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/// - Parameter payload: A payload that contains the values for the model.
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init(_ payload: Components.Schemas.AmiiboGame) {
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self.identifiers = payload.gameID
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self.name = payload.gameName
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self.usages = {
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guard let usages = payload.amiiboUsage else {
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return nil
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}
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return usages.map { .init($0) }
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}()
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}
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}
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}
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