Files
amiibo-service/Sources/AmiiboService/Public/Models/Amiibo/Amiibo+Platform.swift
T
javierandjavier 0c41e5d4ce Several fixes and optimizations all over the library (#28)
This PR contains the work done to cleans up the library after the Swift 6.2 migration: drops the legacy conditional-compilation paths, hardens the OpenAPI specification, removes boilerplate from the live client, and makes the live test suite resilient to changes in the upstream service data.

* Swift 6.2 baseline
  * Adopted swift-tools-version: 6.2, which allowed removing every #if swift(>=6.0) / #if swift(>=6.2) branch and natural-language test names are now the only code paths.
  * `AmiiboClient` client now refines `Sendable`, and both `AmiiboLiveClient` and `AmiiboService` conform to it, so instances can be shared across concurrency domains.

* Live client
  * Extracted a generic `perform(_:)` helper that wraps every generated API call and funnels transport errors through the existing error mapper — replaces six repeated do/catch blocks and lets the private fetch* methods use typed throws end-to-end.
  * Added the internal `KeyNamePayload` protocol and a generic makeModels(from:), collapsing the four near-identical mapping/sorting blocks for amiibo series, types, game characters and game series into one.
  * The server URL is now resolved once into a static let constant instead of on every initialization.
  * Improved error mapping: URLError.cancelled → .cancelled, .cannotParseResponse → .decoding, and .dataNotAllowed, .internationalRoamingOff, .secureConnectionFailed now map to .notAvailable.
  * Simplified the Amiibo.Platform initializer ([Amiibo+Platform.swift](vscode-webview://1m6rk4uhpaukb4hrbp3j54p77iq693fq2ql7o9oup2pca1omf7f6/Sources/AmiiboService/Public/Models/Amiibo/Amiibo+Platform.swift)) using optional chaining and ?? [] instead of nested guards and immediately-invoked closures.
  * Set the en_US_POSIX locale on both fixed-format date formatters so the user's locale or 12/24-hour setting can no longer break parsing.

* OpenAPI specification
  * Replaced the shared Tuple schema with explicit per-type schemas (AmiiboSeries, AmiiboType, GameCharacter, GameSeries), so the generated code exposes real properties instead of allOf wrappers with .value1 accessors.
  * Extracted named list schemas (AmiiboList, AmiiboSeriesList, …) for the wrapper payloads, which turns the generated .case2 enum cases into readable .AmiiboSeriesList cases.
  * Added validation patterns and length bounds to the id, head, tail and key query parameters, and collapsed the redundant pattern/minLength/maxLength triplets on head/tail into ^[0-9a-fA-F]{8}$.
  * Extracted the shared InternalServerError response, replacing the five inline 500 descriptions.
  * Documented the two non-standard date/time decoding behaviours (date-only strings for release dates, offset-less timestamps for lastUpdated) and why the optional amiibo wrapper property must stay optional.
  * Corrected the info.version value from v1.0.0 to 1.0.0.

* ⚠️ Breaking changes
  *  Minimum Swift version raised from 5.10 to 6.2.
  *  `AmiiboServiceError.unknown` now carries a String description of the underlying error.
  *  `AmiiboClient` requires Sendable conformance, so existing custom mock clients must be Sendable.

Reviewed-on: #28
Co-authored-by: Javier Cicchelli <javier@rock-n-code.com>
Co-committed-by: Javier Cicchelli <javier@rock-n-code.com>
2026-07-26 09:56:32 +00:00

66 lines
2.4 KiB
Swift

// ===----------------------------------------------------------------------===
//
// This source file is part of the Amiibo Service open source project
//
// Copyright (c) 2026 Röck+Cöde VoF. and the Amiibo Service project authors
// Licensed under Apache license v2.0
//
// See LICENSE for license information
// See CONTRIBUTORS for the list of Amiibo Service project authors
//
// SPDX-License-Identifier: Apache-2.0
//
// ===----------------------------------------------------------------------===
extension Amiibo {
/// A model that represents a collection of `Switch`, `Switch 2`, `3DS`, and `Wii U` games related to an amiibo.
public struct Platform: Sendable, Hashable {
// MARK: Properties
/// A list of `Switch` games related to an amiibo.
public let `switch`: [Game]
/// A list of `Switch 2` games related to an amiibo.
public let switch2: [Game]
/// A list of `3DS` games related to an amiibo.
public let threeDS: [Game]
/// A list of `Wii U` games related to an amiibo.
public let wiiU: [Game]
// MARK: Initializers
/// Initializes this model.
///
/// > important: In case no data is provided, then an instance of this model is not created.
///
/// - Parameters:
/// - switch: A list of `Switch` games related to an amiibo, if any.
/// - switch2: A list of `Switch 2` games related to an amiibo, if any.
/// - threeDS: A list of `3DS` games related to an amiibo, if any.
/// - wiiU: A list of `Wii U` games related to an amiibo, if any.
init?(
_ `switch`: [Components.Schemas.AmiiboGame]?,
_ switch2: [Components.Schemas.AmiiboGame]?,
_ threeDS: [Components.Schemas.AmiiboGame]?,
_ wiiU: [Components.Schemas.AmiiboGame]?
) {
guard `switch`?.isEmpty == false
|| switch2?.isEmpty == false
|| threeDS?.isEmpty == false
|| wiiU?.isEmpty == false
else {
return nil
}
self.switch = `switch`?.map { .init($0) } ?? []
self.switch2 = switch2?.map { .init($0) } ?? []
self.threeDS = threeDS?.map { .init($0) } ?? []
self.wiiU = wiiU?.map { .init($0) } ?? []
}
}
}