Files
amiibo-service/Sources/AmiiboService/Public/Models/GameSeries.swift
T
javier 2b01ec14bf Overall improvements and data update (#22)
This PR contains the work done to update the live tests to the latest data plus lots of QoL improvements to the library, including:

* added test cases to test the ``AmiiboService` locally;
* conformed the models to the `Hashable` protocol;
* documented the use of caching with the `AmiiboService` service;
* updated the reference to the new AmiiboAPI url;
* updated the year on the copyrights and header files;
* updated the overall documentation of the source code and the package.

Reviewed-on: #22
Co-authored-by: Javier Cicchelli <javier@rock-n-code.com>
Co-committed-by: Javier Cicchelli <javier@rock-n-code.com>
2026-03-22 23:39:48 +00:00

36 lines
1.1 KiB
Swift

// ===----------------------------------------------------------------------===
//
// This source file is part of the Amiibo Service open source project
//
// Copyright (c) 2026 Röck+Cöde VoF. and the Amiibo Service project authors
// Licensed under Apache license v2.0
//
// See LICENSE for license information
// See CONTRIBUTORS for the list of Amiibo Service project authors
//
// SPDX-License-Identifier: Apache-2.0
//
// ===----------------------------------------------------------------------===
/// A model that represents a game series.
public struct GameSeries: KeyNameModel {
// MARK: Properties
/// The hexadecimal key that uniquely identifies this game series.
public let key: String
/// The name of this game series.
public let name: String
// MARK: Initializers
/// Initializes this model from a given payload.
/// - Parameter payload: A payload that contains the values for the model.
init(_ payload: Components.Schemas.Tuple) {
self.key = payload.key
self.name = payload.name
}
}