34627840db
This PR contains the work done to: * update the header files of all the existing source files in the project with the Apache License; * update the main article of the `DocC` documentation catalog; * update the `README` file; * regenerate the Github Pages documentation from the `DocC` documentation catalog. Reviewed-on: #18 Co-authored-by: Javier Cicchelli <javier@rock-n-code.com> Co-committed-by: Javier Cicchelli <javier@rock-n-code.com>
48 lines
1.4 KiB
Swift
48 lines
1.4 KiB
Swift
// ===----------------------------------------------------------------------===
|
|
//
|
|
// This source file is part of the Amiibo Service open source project
|
|
//
|
|
// Copyright (c) 2025 Röck+Cöde VoF. and the Amiibo Service project authors
|
|
// Licensed under Apache license v2.0
|
|
//
|
|
// See LICENSE for license information
|
|
// See CONTRIBUTORS for the list of Amiibo Service project authors
|
|
//
|
|
// SPDX-License-Identifier: Apache-2.0
|
|
//
|
|
// ===----------------------------------------------------------------------===
|
|
|
|
extension Amiibo {
|
|
/// A model that represents a game related to an amiibo item.
|
|
public struct Game: Sendable {
|
|
|
|
// MARK: Properties
|
|
|
|
/// A list of identifiers.
|
|
public let identifiers: [String]
|
|
|
|
/// A name.
|
|
public let name: String
|
|
|
|
/// A list of amiibo usages, if any.
|
|
public let usages: [Usage]?
|
|
|
|
// MARK: Initializers
|
|
|
|
/// Initializes this model from a given payload.
|
|
/// - Parameter payload: A payload that contains the values for the model.
|
|
init(_ payload: Components.Schemas.AmiiboGame) {
|
|
self.identifiers = payload.gameID
|
|
self.name = payload.gameName
|
|
self.usages = {
|
|
guard let usages = payload.amiiboUsage else {
|
|
return nil
|
|
}
|
|
|
|
return usages.map { .init($0) }
|
|
}()
|
|
}
|
|
|
|
}
|
|
}
|