Files
amiibo-service/Sources/Public/Models/Amiibo/Amiibo+Game.swift
T
javier 39c6d6e8d6 Basic update of the existing files in the project (#3)
This PR contains the work done to:
* update the `Package.swift` file;
* update the file headers of the existing file in the project;
* update the cases of the `AmiiboServiceLiveTests` tests.

Reviewed-on: #3
Co-authored-by: Javier Cicchelli <javier@rock-n-code.com>
Co-committed-by: Javier Cicchelli <javier@rock-n-code.com>
2025-09-09 17:20:05 +00:00

38 lines
1.1 KiB
Swift

//===----------------------------------------------------------------------===
//
// This source file is part of the AmiiboService open source project
//
// Copyright (c) 2024-2025 Röck+Cöde VoF. and the AmiiboAPI project authors
// Licensed under the EUPL 1.2 or later.
//
// See LICENSE for license information
// See CONTRIBUTORS for the list of AmiiboAPI project authors
//
//===----------------------------------------------------------------------===
extension Amiibo {
public struct Game: Sendable {
// MARK: Properties
public let identifiers: [String]
public let name: String
public let usages: [Usage]?
// MARK: Initialisers
init(_ payload: Components.Schemas.AmiiboGame) {
self.identifiers = payload.gameID
self.name = payload.gameName
self.usages = {
guard let usages = payload.amiiboUsage else {
return nil
}
return usages.map { .init($0) }
}()
}
}
}