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amiibo-service/Sources/AmiiboService/Public/Clients/AmiiboLiveClient.swift
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Some fixes to the live test suite (#32)
This PR contains the work done to fix the live test suite, which started failing once the Amiibo API began returning Switch 2 games, and tidies the test suite around it.

### Changes

- **Live tests:** replaced the assertion that the first amiibo has no Switch 2 games with a usage check, matching the other platforms. The live data now includes Switch 2 entries for most amiibos.
- **Live tests:** refreshed the minimum item counts and the earliest accepted last-updated date to the values observed in October 2026, and documented in the README how to refresh them.
- **All tests:** moved test descriptions from `@Test("...")` strings into backticked function names, and aligned every case on the same GIVEN/WHEN/THEN structure.
- **Live client:** replaced the TODO about DocC inherited docs with a note. The compiler does not inherit documentation for protocol witnesses, so the repeated doc comments stay on purpose.

Reviewed-on: #32
Co-authored-by: Javier Cicchelli <javier@rock-n-code.com>
2026-10-25 21:53:31 +00:00

384 lines
13 KiB
Swift

// ===----------------------------------------------------------------------===
//
// This source file is part of the Amiibo Service open source project
//
// Copyright (c) 2026 Röck+Cöde VoF. and the Amiibo Service project authors
// Licensed under Apache license v2.0
//
// See LICENSE for license information
// See CONTRIBUTORS for the list of Amiibo Service project authors
//
// SPDX-License-Identifier: Apache-2.0
//
// ===----------------------------------------------------------------------===
import Foundation
import OpenAPIRuntime
import OpenAPIURLSession
/// A live client for the [Amiibo API](https://www.amiiboapi.org).
///
/// It maps transport errors and unsuccessful responses to ``AmiiboServiceError``, and sorts list results by identifier or key.
public struct AmiiboLiveClient: Sendable {
// MARK: Constants
/// The base URL of the live service, from the OpenAPI specification.
///
/// A unit test guards this URL, so resolution is not expected to fail at runtime.
static let serverURL: URL = {
guard let url = try? Servers.Server1.url() else {
fatalError("The server URL defined in the OpenAPI specification could not be resolved. Verify that the 'openapi.yaml' server definition is valid.")
}
return url
}()
// MARK: Properties
/// A client generated by the OpenAPI Runtime library to perform API calls.
private let client: Client
// MARK: Initializers
/// Initializes this client.
/// - Parameter transport: A transport for HTTP operations. Defaults to a `URLSessionTransport` on the shared session.
public init(transport: any ClientTransport = URLSessionTransport()) {
self.client = .init(
serverURL: Self.serverURL,
configuration: .init(dateTranscoder: ISODateTimeTranscoder()),
transport: transport
)
}
}
// MARK: - AmiiboClient
// NOTE: The `AmiiboClient` documentation is repeated below on purpose, as the compiler does not inherit
// documentation for protocol witnesses and DocC would otherwise render these functions undocumented.
extension AmiiboLiveClient: AmiiboClient {
// MARK: Functions
/// Gets a list of amiibo items based on a given filter.
/// - Parameter filter: A filter for the result.
/// - Returns: A list of filtered amiibo items.
/// - Throws: An ``AmiiboServiceError`` if the call fails.
public func getAmiibos(
by filter: AmiiboFilter
) async throws(AmiiboServiceError) -> [Amiibo] {
try await fetchAmiibos(filter)
}
/// Gets a list of amiibo series based on a given filter.
/// - Parameter filter: A filter for the result.
/// - Returns: A list of filtered amiibo series.
/// - Throws: An ``AmiiboServiceError`` if the call fails.
public func getAmiiboSeries(
by filter: AmiiboSeriesFilter
) async throws(AmiiboServiceError) -> [AmiiboSeries] {
try await fetchAmiiboSeries(filter)
}
/// Gets a list of amiibo types based on a given filter.
/// - Parameter filter: A filter for the result.
/// - Returns: A list of filtered amiibo types.
/// - Throws: An ``AmiiboServiceError`` if the call fails.
public func getAmiiboTypes(
by filter: AmiiboTypeFilter
) async throws(AmiiboServiceError) -> [AmiiboType] {
try await fetchAmiiboTypes(filter)
}
/// Gets a list of game characters based on a given filter.
/// - Parameter filter: A filter for the result.
/// - Returns: A list of filtered game characters.
/// - Throws: An ``AmiiboServiceError`` if the call fails.
public func getGameCharacters(
by filter: GameCharacterFilter
) async throws(AmiiboServiceError) -> [GameCharacter] {
try await fetchGameCharacters(filter)
}
/// Gets a list of game series based on a given filter.
/// - Parameter filter: A filter for the result.
/// - Returns: A list of filtered game series.
/// - Throws: An ``AmiiboServiceError`` if the call fails.
public func getGameSeries(
by filter: GameSeriesFilter
) async throws(AmiiboServiceError) -> [GameSeries] {
try await fetchGameSeries(filter)
}
/// Gets the date when the data was last updated.
/// - Returns: A last updated date, decoded as UTC.
/// - Throws: An ``AmiiboServiceError`` if the call fails.
public func getLastUpdated() async throws(AmiiboServiceError) -> Date {
try await fetchLastUpdated()
}
}
// MARK: - Helpers
private extension AmiiboLiveClient {
// MARK: Functions
/// Fetches the amiibos matching a filter.
func fetchAmiibos(
_ filter: AmiiboFilter
) async throws(AmiiboServiceError) -> [Amiibo] {
let response = try await perform {
try await client.getAmiibos(.init(query: .init(
id: filter.identifier,
head: filter.head,
tail: filter.tail,
name: filter.name,
_type: filter.type,
amiiboSeries: filter.series,
character: filter.gameCharacter,
gameseries: filter.gameSeries,
showgames: filter.showGames,
showusage: filter.showUsage
)))
}
switch response {
case let .ok(ok):
switch ok.body {
case let .json(output):
switch output.amiibo {
case let .Amiibo(object):
return [Amiibo(object)]
case let .AmiiboList(list):
return list
.map { Amiibo($0) }
.sorted { $0.identifier < $1.identifier }
case .none:
// The service returns `"amiibo": null` when an `id` filter matches nothing.
return []
}
}
case .badRequest:
throw AmiiboServiceError.badRequest
case .notFound:
throw AmiiboServiceError.notFound
case .internalServerError:
throw AmiiboServiceError.notAvailable
case let .undocumented(statusCode, _):
throw AmiiboServiceError.undocumented(statusCode)
}
}
/// Fetches the amiibo series matching a filter.
func fetchAmiiboSeries(
_ filter: AmiiboSeriesFilter
) async throws(AmiiboServiceError) -> [AmiiboSeries] {
let response = try await perform {
try await client.getAmiiboSeries(.init(query: .init(
key: filter.key,
name: filter.name
)))
}
switch response {
case let .ok(ok):
switch ok.body {
case let .json(output):
switch output.amiibo {
case let .AmiiboSeries(payload):
return makeModels(from: [payload])
case let .AmiiboSeriesList(list):
return makeModels(from: list)
}
}
case .badRequest:
throw AmiiboServiceError.badRequest
case .internalServerError:
throw AmiiboServiceError.notAvailable
case .notFound:
throw AmiiboServiceError.notFound
case let .undocumented(statusCode, _):
throw AmiiboServiceError.undocumented(statusCode)
}
}
/// Fetches the amiibo types matching a filter.
func fetchAmiiboTypes(
_ filter: AmiiboTypeFilter
) async throws(AmiiboServiceError) -> [AmiiboType] {
let response = try await perform {
try await client.getAmiiboTypes(.init(query: .init(
key: filter.key,
name: filter.name
)))
}
switch response {
case let .ok(ok):
switch ok.body {
case let .json(output):
switch output.amiibo {
case let .AmiiboType(payload):
return makeModels(from: [payload])
case let .AmiiboTypeList(list):
return makeModels(from: list)
}
}
case .badRequest:
throw AmiiboServiceError.badRequest
case .internalServerError:
throw AmiiboServiceError.notAvailable
case .notFound:
throw AmiiboServiceError.notFound
case let .undocumented(statusCode, _):
throw AmiiboServiceError.undocumented(statusCode)
}
}
/// Fetches the game characters matching a filter.
func fetchGameCharacters(
_ filter: GameCharacterFilter
) async throws(AmiiboServiceError) -> [GameCharacter] {
let response = try await perform {
try await client.getGameCharacters(.init(query: .init(
key: filter.key,
name: filter.name
)))
}
switch response {
case let .ok(ok):
switch ok.body {
case let .json(output):
switch output.amiibo {
case let .GameCharacter(payload):
return makeModels(from: [payload])
case let .GameCharacterList(list):
return makeModels(from: list)
}
}
case .badRequest:
throw AmiiboServiceError.badRequest
case .internalServerError:
throw AmiiboServiceError.notAvailable
case .notFound:
throw AmiiboServiceError.notFound
case let .undocumented(statusCode, _):
throw AmiiboServiceError.undocumented(statusCode)
}
}
/// Fetches the game series matching a filter.
func fetchGameSeries(
_ filter: GameSeriesFilter
) async throws(AmiiboServiceError) -> [GameSeries] {
let response = try await perform {
try await client.getGameSeries(.init(query: .init(
key: filter.key,
name: filter.name
)))
}
switch response {
case let .ok(ok):
switch ok.body {
case let .json(output):
switch output.amiibo {
case let .GameSeries(payload):
return makeModels(from: [payload])
case let .GameSeriesList(list):
return makeModels(from: list)
}
}
case .badRequest:
throw AmiiboServiceError.badRequest
case .internalServerError:
throw AmiiboServiceError.notAvailable
case .notFound:
throw AmiiboServiceError.notFound
case let .undocumented(statusCode, _):
throw AmiiboServiceError.undocumented(statusCode)
}
}
/// Fetches the date when the data was last updated.
func fetchLastUpdated() async throws(AmiiboServiceError) -> Date {
let response = try await perform {
try await client.getLastUpdated()
}
switch response {
case let .ok(ok):
switch ok.body {
case let .json(output):
return output.lastUpdated
}
case .internalServerError:
throw AmiiboServiceError.notAvailable
case let .undocumented(statusCode, _):
throw AmiiboServiceError.undocumented(statusCode)
}
}
/// Performs an API call, mapping any error to an ``AmiiboServiceError``.
func perform<Output>(
_ operation: () async throws -> Output
) async throws(AmiiboServiceError) -> Output {
do {
return try await operation()
} catch {
try handle(error: error)
}
}
/// Maps key-name payloads into models sorted by key.
func makeModels<Model: KeyNameModel>(from payloads: [some KeyNamePayload]) -> [Model] {
payloads
.map { Model($0) }
.sorted { $0.key < $1.key }
}
/// Maps an error to the corresponding ``AmiiboServiceError``.
func handle(error: any Error) throws(AmiiboServiceError) -> Never {
switch error {
case is CancellationError:
throw AmiiboServiceError.cancelled
case let clientError as ClientError:
// The underlying client wraps every error, including cancellation, in a `ClientError`.
switch clientError.underlyingError {
case is CancellationError:
throw AmiiboServiceError.cancelled
case is DecodingError:
throw AmiiboServiceError.decoding
case let urlError as URLError:
switch urlError.code {
case .cancelled:
throw AmiiboServiceError.cancelled
case .cannotParseResponse:
throw AmiiboServiceError.decoding
case .cannotFindHost,
.cannotConnectToHost,
.dataNotAllowed,
.dnsLookupFailed,
.internationalRoamingOff,
.networkConnectionLost,
.notConnectedToInternet,
.secureConnectionFailed,
.timedOut:
throw AmiiboServiceError.notAvailable
default:
throw AmiiboServiceError.unknown(String(describing: urlError))
}
default:
throw AmiiboServiceError.unknown(String(describing: clientError.underlyingError))
}
default:
throw AmiiboServiceError.unknown(String(describing: error))
}
}
}