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AmiiboService

A Swift client for the Amiibo API.

Overview

AmiiboService fetches data from the Amiibo API and returns it as Swift models.

The library does not expose a generated client that maps one-to-one to the REST endpoints. Instead, AmiiboService offers one method per resource, takes a typed filter, returns sorted models, and throws a single AmiiboServiceError type.

Installation

Add the package and the AmiiboService product to Package.swift:

let package = Package(
    // name, platforms, products, etc.
    dependencies: [
        .package(url: "https://github.com/rock-n-code/amiibo-service", from: "2.0.0"),
    ],
    targets: [
        .target(
            name: "SomeTarget",
            dependencies: [
                .product(name: "AmiiboService", package: "amiibo-service"),
            ]
        ),
    ]
)

In Xcode, add the package URL under File Add Package Dependencies….

Important: Requires Swift 6.2 or later, and iOS 13, macOS 10.15, tvOS 13, visionOS 1, or watchOS 6 or later.

Usage

Create an AmiiboService and call its methods. When you omit the filter, the method returns every item:

import AmiiboService

let service = AmiiboService()

// All amiibos
let amiibos = try await service.getAmiibos()

// Amiibos whose name contains "zelda"
let zeldaAmiibos = try await service.getAmiibos(.init(name: "zelda"))

// Amiibo series, types, game characters, and game series
let series = try await service.getAmiiboSeries()
let types = try await service.getAmiiboTypes()
let characters = try await service.getGameCharacters()
let gameSeries = try await service.getGameSeries()

// Date of the last data update (UTC)
let lastUpdated = try await service.getLastUpdated()

Results are sorted in ascending order by Amiibo/identifier or by key.

Error handling

Every method throws AmiiboServiceError. When nothing matches, AmiiboService/getAmiibos(_:) returns an empty array, while the other list methods throw AmiiboServiceError/notFound:

do throws(AmiiboServiceError) {
    let series = try await service.getAmiiboSeries(.init(key: "0x01"))
} catch .notFound {
    // No amiibo series has this key.
} catch {
    // .badRequest, .cancelled, .decoding, .notAvailable, .undocumented, or .unknown
}

Caching

The library has no built-in cache. The Amiibo API asks regular consumers to cache responses.

To cache at the HTTP level, give AmiiboLiveClient a transport backed by a URLCache. The cache follows the server's cache headers:

import OpenAPIURLSession

let configuration = URLSessionConfiguration.default

configuration.urlCache = URLCache(
    memoryCapacity: 5_000_000,
    diskCapacity: 50_000_000
)

let transport = URLSessionTransport(
    configuration: .init(
        session: URLSession(configuration: configuration)
    )
)

let service = AmiiboService(
    client: AmiiboLiveClient(transport: transport)
)

You can also store the returned models in your own application storage.

Testing

To test without network access, pass a mock AmiiboClient to AmiiboService/init(client:). The mock can return stub data or throw AmiiboServiceError values. AmiiboClient refines Sendable, so the mock must be Sendable, too:

import AmiiboService

struct MockClient: AmiiboClient {
    var error: AmiiboServiceError?

    func getAmiibos(
        by filter: AmiiboFilter
    ) async throws(AmiiboServiceError) -> [Amiibo] {
        if let error { throw error }
        return []
    }

    // Implement the remaining requirements...
}

let service = AmiiboService(client: MockClient())

Topics

Service

  • AmiiboService

Clients

  • AmiiboClient
  • AmiiboLiveClient

Models

  • Amiibo
  • AmiiboSeries
  • AmiiboType
  • GameCharacter
  • GameSeries

Filters

  • AmiiboFilter
  • AmiiboSeriesFilter
  • AmiiboTypeFilter
  • GameCharacterFilter
  • GameSeriesFilter

Errors

  • AmiiboServiceError