Javier Cicchelli 9bcdaa697b [Setup] Basic project structure (#1)
This PR contains all the work related to setting up this project as required to implement the [Assignment](https://repo.rock-n-code.com/rock-n-code/deep-linking-assignment/wiki/Assignment) on top, as intended.

To summarise this work:
- [x] created a new **Xcode** project;
- [x] cloned the `Wikipedia` app and inserted it into the **Xcode** project;
- [x] created the `Locations` app and also, its `Libraries` package;
- [x] created the `Shared` package to share dependencies between the apps;
- [x] added a `Makefile` file and implemented some **environment** and **help** commands.

Co-authored-by: Javier Cicchelli <javier@rock-n-code.com>
Reviewed-on: rock-n-code/deep-linking-assignment#1
2023-04-08 18:37:13 +00:00

300 lines
11 KiB
Swift

//
// SnapshotHelper.swift
// Example
//
// Created by Felix Krause on 10/8/15.
//
// -----------------------------------------------------
// IMPORTANT: When modifying this file, make sure to
// increment the version number at the very
// bottom of the file to notify users about
// the new SnapshotHelper.swift
// -----------------------------------------------------
import Foundation
import XCTest
var deviceLanguage = ""
var locale = ""
func setupSnapshot(_ app: XCUIApplication, waitForAnimations: Bool = true) {
Snapshot.setupSnapshot(app, waitForAnimations: waitForAnimations)
}
func snapshot(_ name: String, waitForLoadingIndicator: Bool) {
if waitForLoadingIndicator {
Snapshot.snapshot(name)
} else {
Snapshot.snapshot(name, timeWaitingForIdle: 0)
}
}
/// - Parameters:
/// - name: The name of the snapshot
/// - timeout: Amount of seconds to wait until the network loading indicator disappears. Pass `0` if you don't want to wait.
func snapshot(_ name: String, timeWaitingForIdle timeout: TimeInterval = 20) {
Snapshot.snapshot(name, timeWaitingForIdle: timeout)
}
enum SnapshotError: Error, CustomDebugStringConvertible {
case cannotDetectUser
case cannotFindHomeDirectory
case cannotFindSimulatorHomeDirectory
case cannotAccessSimulatorHomeDirectory(String)
case cannotRunOnPhysicalDevice
var debugDescription: String {
switch self {
case .cannotDetectUser:
return "Couldn't find Snapshot configuration files - can't detect current user "
case .cannotFindHomeDirectory:
return "Couldn't find Snapshot configuration files - can't detect `Users` dir"
case .cannotFindSimulatorHomeDirectory:
return "Couldn't find simulator home location. Please, check SIMULATOR_HOST_HOME env variable."
case .cannotAccessSimulatorHomeDirectory(let simulatorHostHome):
return "Can't prepare environment. Simulator home location is inaccessible. Does \(simulatorHostHome) exist?"
case .cannotRunOnPhysicalDevice:
return "Can't use Snapshot on a physical device."
}
}
}
@objcMembers
open class Snapshot: NSObject {
static var app: XCUIApplication?
static var waitForAnimations = true
static var cacheDirectory: URL?
static var screenshotsDirectory: URL? {
return cacheDirectory?.appendingPathComponent("screenshots", isDirectory: true)
}
open class func setupSnapshot(_ app: XCUIApplication, waitForAnimations: Bool = true) {
Snapshot.app = app
Snapshot.waitForAnimations = waitForAnimations
do {
let cacheDir = try pathPrefix()
Snapshot.cacheDirectory = cacheDir
setLanguage(app)
setLocale(app)
setLaunchArguments(app)
} catch let error {
print(error)
}
}
class func setLanguage(_ app: XCUIApplication) {
guard let cacheDirectory = self.cacheDirectory else {
print("CacheDirectory is not set - probably running on a physical device?")
return
}
let path = cacheDirectory.appendingPathComponent("language.txt")
do {
let trimCharacterSet = CharacterSet.whitespacesAndNewlines
deviceLanguage = try String(contentsOf: path, encoding: .utf8).trimmingCharacters(in: trimCharacterSet)
app.launchArguments += ["-AppleLanguages", "(\(deviceLanguage))"]
} catch {
print("Couldn't detect/set language...")
}
}
class func setLocale(_ app: XCUIApplication) {
guard let cacheDirectory = self.cacheDirectory else {
print("CacheDirectory is not set - probably running on a physical device?")
return
}
let path = cacheDirectory.appendingPathComponent("locale.txt")
do {
let trimCharacterSet = CharacterSet.whitespacesAndNewlines
locale = try String(contentsOf: path, encoding: .utf8).trimmingCharacters(in: trimCharacterSet)
} catch {
print("Couldn't detect/set locale...")
}
if locale.isEmpty && !deviceLanguage.isEmpty {
locale = Locale(identifier: deviceLanguage).identifier
}
if !locale.isEmpty {
app.launchArguments += ["-AppleLocale", "\"\(locale)\""]
}
}
class func setLaunchArguments(_ app: XCUIApplication) {
guard let cacheDirectory = self.cacheDirectory else {
print("CacheDirectory is not set - probably running on a physical device?")
return
}
let path = cacheDirectory.appendingPathComponent("snapshot-launch_arguments.txt")
app.launchArguments += ["-FASTLANE_SNAPSHOT", "YES", "-ui_testing"]
do {
let launchArguments = try String(contentsOf: path, encoding: String.Encoding.utf8)
let regex = try NSRegularExpression(pattern: "(\\\".+?\\\"|\\S+)", options: [])
let range = NSRange(launchArguments.startIndex..<launchArguments.endIndex, in: launchArguments)
let matches = regex.matches(in: launchArguments, options: [], range:range)
let results = matches.map { result -> String in
(launchArguments as NSString).substring(with: result.range)
}
app.launchArguments += results
} catch {
print("Couldn't detect/set launch_arguments...")
}
}
open class func snapshot(_ name: String, timeWaitingForIdle timeout: TimeInterval = 20) {
if timeout > 0 {
waitForLoadingIndicatorToDisappear(within: timeout)
}
print("snapshot: \(name)") // more information about this, check out https://docs.fastlane.tools/actions/snapshot/#how-does-it-work
if Snapshot.waitForAnimations {
sleep(1) // Waiting for the animation to be finished (kind of)
}
#if os(OSX)
guard let app = self.app else {
print("XCUIApplication is not set. Please call setupSnapshot(app) before snapshot().")
return
}
app.typeKey(XCUIKeyboardKeySecondaryFn, modifierFlags: [])
#else
guard let app = self.app else {
print("XCUIApplication is not set. Please call setupSnapshot(app) before snapshot().")
return
}
let window = app.windows.firstMatch
let screenshot = window.screenshot()
guard let simulator = ProcessInfo().environment["SIMULATOR_DEVICE_NAME"], let screenshotsDir = screenshotsDirectory else { return }
let path = screenshotsDir.appendingPathComponent("\(simulator)-\(name).png")
do {
try screenshot.pngRepresentation.write(to: path)
} catch let error {
print("Problem writing screenshot: \(name) to \(path)")
print(error)
}
#endif
}
class func waitForLoadingIndicatorToDisappear(within timeout: TimeInterval) {
#if os(tvOS)
return
#endif
guard let app = self.app else {
print("XCUIApplication is not set. Please call setupSnapshot(app) before snapshot().")
return
}
let networkLoadingIndicator = app.otherElements.deviceStatusBars.networkLoadingIndicators.element
let networkLoadingIndicatorDisappeared = XCTNSPredicateExpectation(predicate: NSPredicate(format: "exists == false"), object: networkLoadingIndicator)
_ = XCTWaiter.wait(for: [networkLoadingIndicatorDisappeared], timeout: timeout)
}
class func pathPrefix() throws -> URL? {
let homeDir: URL
// on OSX config is stored in /Users/<username>/Library
// and on iOS/tvOS/WatchOS it's in simulator's home dir
#if os(OSX)
guard let user = ProcessInfo().environment["USER"] else {
throw SnapshotError.cannotDetectUser
}
guard let usersDir = FileManager.default.urls(for: .userDirectory, in: .localDomainMask).first else {
throw SnapshotError.cannotFindHomeDirectory
}
homeDir = usersDir.appendingPathComponent(user)
#else
#if arch(i386) || arch(x86_64)
guard let simulatorHostHome = ProcessInfo().environment["SIMULATOR_HOST_HOME"] else {
throw SnapshotError.cannotFindSimulatorHomeDirectory
}
guard let homeDirUrl = URL(string: simulatorHostHome) else {
throw SnapshotError.cannotAccessSimulatorHomeDirectory(simulatorHostHome)
}
homeDir = URL(fileURLWithPath: homeDirUrl.path)
#else
throw SnapshotError.cannotRunOnPhysicalDevice
#endif
#endif
return homeDir.appendingPathComponent("Library/Caches/tools.fastlane")
}
}
private extension XCUIElementAttributes {
var isNetworkLoadingIndicator: Bool {
if hasAllowedIdentifier { return false }
let hasOldLoadingIndicatorSize = frame.size == CGSize(width: 10, height: 20)
let hasNewLoadingIndicatorSize = frame.size.width.isBetween(46, and: 47) && frame.size.height.isBetween(2, and: 3)
return hasOldLoadingIndicatorSize || hasNewLoadingIndicatorSize
}
var hasAllowedIdentifier: Bool {
let allowedIdentifiers = ["GeofenceLocationTrackingOn", "StandardLocationTrackingOn"]
return allowedIdentifiers.contains(identifier)
}
func isStatusBar(_ deviceWidth: CGFloat) -> Bool {
if elementType == .statusBar { return true }
guard frame.origin == .zero else { return false }
let oldStatusBarSize = CGSize(width: deviceWidth, height: 20)
let newStatusBarSize = CGSize(width: deviceWidth, height: 44)
return [oldStatusBarSize, newStatusBarSize].contains(frame.size)
}
}
private extension XCUIElementQuery {
var networkLoadingIndicators: XCUIElementQuery {
let isNetworkLoadingIndicator = NSPredicate { (evaluatedObject, _) in
guard let element = evaluatedObject as? XCUIElementAttributes else { return false }
return element.isNetworkLoadingIndicator
}
return self.containing(isNetworkLoadingIndicator)
}
var deviceStatusBars: XCUIElementQuery {
guard let app = Snapshot.app else {
fatalError("XCUIApplication is not set. Please call setupSnapshot(app) before snapshot().")
}
let deviceWidth = app.windows.firstMatch.frame.width
let isStatusBar = NSPredicate { (evaluatedObject, _) in
guard let element = evaluatedObject as? XCUIElementAttributes else { return false }
return element.isStatusBar(deviceWidth)
}
return self.containing(isStatusBar)
}
}
private extension CGFloat {
func isBetween(_ numberA: CGFloat, and numberB: CGFloat) -> Bool {
return numberA...numberB ~= self
}
}
// Please don't remove the lines below
// They are used to detect outdated configuration files
// SnapshotHelperVersion [1.15]