deep-linking-sample/Apps/Wikipedia/Wikipedia/Code/WelcomeAnimationViewController.swift
Javier Cicchelli 9bcdaa697b [Setup] Basic project structure (#1)
This PR contains all the work related to setting up this project as required to implement the [Assignment](https://repo.rock-n-code.com/rock-n-code/deep-linking-assignment/wiki/Assignment) on top, as intended.

To summarise this work:
- [x] created a new **Xcode** project;
- [x] cloned the `Wikipedia` app and inserted it into the **Xcode** project;
- [x] created the `Locations` app and also, its `Libraries` package;
- [x] created the `Shared` package to share dependencies between the apps;
- [x] added a `Makefile` file and implemented some **environment** and **help** commands.

Co-authored-by: Javier Cicchelli <javier@rock-n-code.com>
Reviewed-on: rock-n-code/deep-linking-assignment#1
2023-04-08 18:37:13 +00:00

39 lines
1.0 KiB
Swift

import UIKit
final class WelcomeAnimationViewController: UIViewController {
private var completedAnimation = false
let animationView: WelcomeAnimationView
private let waitsForAnimationTrigger: Bool
init(animationView: WelcomeAnimationView, waitsForAnimationTrigger: Bool = true) {
self.animationView = animationView
self.waitsForAnimationTrigger = waitsForAnimationTrigger
super.init(nibName: nil, bundle: nil)
}
required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
override func viewDidLoad() {
super.viewDidLoad()
view.wmf_addSubviewWithConstraintsToEdges(animationView)
}
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
guard !waitsForAnimationTrigger else {
return
}
animate()
}
func animate() {
guard !completedAnimation else {
return
}
animationView.animate()
completedAnimation = true
}
}