Javier Cicchelli d51cc97aa4 [Bugfix] Location library naming (#8)
This PR contains a bugfix that appeared while I started working on the app itself. Basically, the app was not building as the compiler was complaining about duplicated files in the project, but given that I couldn't find any, then I found out that the compiler doesn't like that a library name and an app target share the same name.

So I renamed the `Locations` library in the **Libraries** package as `Remote` (for the lack of a better word...) to fix this issue that was stopping me from continue working on implementing the app.

Co-authored-by: Javier Cicchelli <javier@rock-n-code.com>
Reviewed-on: rock-n-code/deep-linking-assignment#8
2023-04-11 15:57:38 +00:00

40 lines
744 B
Swift

//
// Location.swift
// Locations (Library)
//
// Created by Javier Cicchelli on 10/04/2023.
// Copyright © 2023 Röck+Cöde. All rights reserved.
//
public struct Location: Equatable {
// MARK: Properties
public let name: String?
public let latitude: Float
public let longitude: Float
// MARK: Initialisers
public init(
name: String? = nil,
latitude: Float,
longitude: Float
) {
self.name = name
self.latitude = latitude
self.longitude = longitude
}
}
// MARK: - Decodable
extension Location: Decodable {
enum CodingKeys: String, CodingKey {
case name
case latitude = "lat"
case longitude = "long"
}
}