5 Commits
Author SHA1 Message Date
javier 1fbab4b180 Lowered the Swift tools required to build this project to 6.3 and also, polished some documentation in the READMe file. 2026-07-25 23:37:33 +02:00
javier 2e7ee12ec1 Adjusted the naming of the library in the Package file.
CI / Build & test (macOS) (push) Has been cancelled
CI / Embedded Swift cross-compile (push) Has been cancelled
Documentation / deploy (push) Has been cancelled
2026-07-25 12:02:55 +02:00
javier 6594794cec Fixed wrapper module rebuild dependencies on the Makefile file in the HelloPlaydate example target. 2026-07-25 10:29:30 +02:00
javierandClaude Fable 5 8cf0715cdc Add DocC documentation and a runnable example game
- DocC catalog (Sources/PlayDate/PlayDate.docc) with a curated landing
  page and a Getting Started article; swift-docc-plugin wired up for
  `swift package generate-documentation`, and a GitHub Pages deployment
  workflow renders docs on every push to main.
- Examples/HelloPlaydate: a minimal game (bouncing box, crank needle,
  button handling, system menu item) whose build.sh compiles the game as
  a dylib and produces a runnable simulator .pdx via the SDK's pdc.
  Verified: the pdx builds and exports the eventHandler entry point.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-24 11:29:13 +02:00
javierandClaude Fable 5 09760f99b0 Swift bindings to the Playdate C API
Wraps all ten subsystems of the Playdate SDK 3.1.1 C API (system, display,
graphics, sprites, sound, file, JSON, Lua, scoreboards, network) in
idiomatic Swift: namespaced APIs, wrapper types with ownership semantics,
closures for callbacks, and typed throws. Written within the Embedded Swift
subset so the same code can target the device.

The SDK headers are resolved through a "playdate" pkg-config module
(Scripts/install-pkgconfig.sh), so the package works as a normal SwiftPM
dependency without unsafe build flags.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-24 10:33:45 +02:00