Files
amiibo-service/Sources/AmiiboService/Public/Models/Amiibo/Amiibo+Game.swift
T

48 lines
1.5 KiB
Swift
Raw Normal View History

2025-10-07 22:32:54 +00:00
// ===----------------------------------------------------------------------===
//
// This source file is part of the Amiibo Service open source project
//
2026-03-22 23:39:48 +00:00
// Copyright (c) 2026 Röck+Cöde VoF. and the Amiibo Service project authors
2025-10-07 22:32:54 +00:00
// Licensed under Apache license v2.0
//
// See LICENSE for license information
2025-10-07 22:32:54 +00:00
// See CONTRIBUTORS for the list of Amiibo Service project authors
//
2025-10-07 22:32:54 +00:00
// SPDX-License-Identifier: Apache-2.0
//
// ===----------------------------------------------------------------------===
extension Amiibo {
/// A model that represents a game related to an amiibo.
2026-03-22 23:39:48 +00:00
public struct Game: Sendable, Hashable {
// MARK: Properties
2026-03-22 23:39:48 +00:00
/// A list of game identifiers associated with this game.
public let identifiers: [String]
2025-09-09 17:30:19 +00:00
2026-03-22 23:39:48 +00:00
/// The name of this game.
public let name: String
2026-03-22 23:39:48 +00:00
/// A list of amiibo usages within this game, if available.
2025-09-09 17:30:19 +00:00
public let usages: [Usage]?
2025-09-09 17:30:19 +00:00
// MARK: Initializers
/// Initializes this model from a given payload.
/// - Parameter payload: A payload that contains the values for the model.
init(_ payload: Components.Schemas.AmiiboGame) {
self.identifiers = payload.gameID
self.name = payload.gameName
self.usages = {
guard let usages = payload.amiiboUsage else {
return nil
}
return usages.map { .init($0) }
}()
}
}
}