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amiibo-service/Sources/Public/Models/Amiibo/Amiibo+Game.swift
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//===----------------------------------------------------------------------===
//
// This source file is part of the AmiiboService open source project
//
// Copyright (c) 2024-2025 Röck+Cöde VoF. and the AmiiboAPI project authors
// Licensed under the EUPL 1.2 or later.
//
// See LICENSE for license information
// See CONTRIBUTORS for the list of AmiiboAPI project authors
//
//===----------------------------------------------------------------------===
extension Amiibo {
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/// A model that represents a game related to an amiibo item.
public struct Game: Sendable {
// MARK: Properties
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/// A list of identifiers.
public let identifiers: [String]
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/// A name.
public let name: String
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/// A list of amiibo usages, if any.
public let usages: [Usage]?
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// MARK: Initializers
/// Initializes this model from a given payload.
/// - Parameter payload: A payload that contains the values for the model.
init(_ payload: Components.Schemas.AmiiboGame) {
self.identifiers = payload.gameID
self.name = payload.gameName
self.usages = {
guard let usages = payload.amiiboUsage else {
return nil
}
return usages.map { .init($0) }
}()
}
}
}